Struct FiFoReuseLruDropPool
pub struct FiFoReuseLruDropPool<C, ID> { /* private fields */ }
Expand description
Connection pool that uses FiFo for reuse and LRU to evict connections
Implementations§
§impl<C, ID> FiFoReuseLruDropPool<C, ID>
impl<C, ID> FiFoReuseLruDropPool<C, ID>
pub fn new( max_active: usize, max_total: usize, ) -> Result<FiFoReuseLruDropPool<C, ID>, OpaqueError>
pub fn maybe_with_idle_timeout(
self,
timeout: Option<Duration>,
) -> FiFoReuseLruDropPool<C, ID>
pub fn maybe_with_idle_timeout( self, timeout: Option<Duration>, ) -> FiFoReuseLruDropPool<C, ID>
If connections have been idle for longer then the provided timeout they will be dropped and removed from the pool
Note: timeout is only checked when a connection is requested from the pool, it is not something that is done periodically
pub fn maybe_set_idle_timeout(
&mut self,
timeout: Option<Duration>,
) -> &mut FiFoReuseLruDropPool<C, ID>
pub fn maybe_set_idle_timeout( &mut self, timeout: Option<Duration>, ) -> &mut FiFoReuseLruDropPool<C, ID>
If connections have been idle for longer then the provided timeout they will be dropped and removed from the pool
Note: timeout is only checked when a connection is requested from the pool, it is not something that is done periodically
pub fn with_idle_timeout(self, timeout: Duration) -> FiFoReuseLruDropPool<C, ID>
pub fn with_idle_timeout(self, timeout: Duration) -> FiFoReuseLruDropPool<C, ID>
If connections have been idle for longer then the provided timeout they will be dropped and removed from the pool
Note: timeout is only checked when a connection is requested from the pool, it is not something that is done periodically
pub fn set_idle_timeout(
&mut self,
timeout: Duration,
) -> &mut FiFoReuseLruDropPool<C, ID>
pub fn set_idle_timeout( &mut self, timeout: Duration, ) -> &mut FiFoReuseLruDropPool<C, ID>
If connections have been idle for longer then the provided timeout they will be dropped and removed from the pool
Note: timeout is only checked when a connection is requested from the pool, it is not something that is done periodically
pub fn without_idle_timeout(self) -> FiFoReuseLruDropPool<C, ID>
pub fn without_idle_timeout(self) -> FiFoReuseLruDropPool<C, ID>
If connections have been idle for longer then the provided timeout they will be dropped and removed from the pool
Note: timeout is only checked when a connection is requested from the pool, it is not something that is done periodically
pub fn unset_idle_timeout(&mut self) -> &mut FiFoReuseLruDropPool<C, ID>
pub fn unset_idle_timeout(&mut self) -> &mut FiFoReuseLruDropPool<C, ID>
If connections have been idle for longer then the provided timeout they will be dropped and removed from the pool
Note: timeout is only checked when a connection is requested from the pool, it is not something that is done periodically
Trait Implementations§
§impl<C, ID> Clone for FiFoReuseLruDropPool<C, ID>
impl<C, ID> Clone for FiFoReuseLruDropPool<C, ID>
§fn clone(&self) -> FiFoReuseLruDropPool<C, ID>
fn clone(&self) -> FiFoReuseLruDropPool<C, ID>
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
source
. Read more§impl<C, ID> Debug for FiFoReuseLruDropPool<C, ID>where
ID: Debug,
impl<C, ID> Debug for FiFoReuseLruDropPool<C, ID>where
ID: Debug,
§impl<C, ID> Pool<C, ID> for FiFoReuseLruDropPool<C, ID>
impl<C, ID> Pool<C, ID> for FiFoReuseLruDropPool<C, ID>
type Connection = LeasedConnection<C, ID>
type CreatePermit = (ActiveSlot, PoolSlot)
§async fn get_conn(
&self,
id: &ID,
) -> Result<ConnectionResult<<FiFoReuseLruDropPool<C, ID> as Pool<C, ID>>::Connection, <FiFoReuseLruDropPool<C, ID> as Pool<C, ID>>::CreatePermit>, OpaqueError>
async fn get_conn( &self, id: &ID, ) -> Result<ConnectionResult<<FiFoReuseLruDropPool<C, ID> as Pool<C, ID>>::Connection, <FiFoReuseLruDropPool<C, ID> as Pool<C, ID>>::CreatePermit>, OpaqueError>
Pool::CreatePermit
is returned Read more§async fn create(
&self,
id: ID,
conn: C,
permit: <FiFoReuseLruDropPool<C, ID> as Pool<C, ID>>::CreatePermit,
) -> <FiFoReuseLruDropPool<C, ID> as Pool<C, ID>>::Connection
async fn create( &self, id: ID, conn: C, permit: <FiFoReuseLruDropPool<C, ID> as Pool<C, ID>>::CreatePermit, ) -> <FiFoReuseLruDropPool<C, ID> as Pool<C, ID>>::Connection
Auto Trait Implementations§
impl<C, ID> Freeze for FiFoReuseLruDropPool<C, ID>
impl<C, ID> !RefUnwindSafe for FiFoReuseLruDropPool<C, ID>
impl<C, ID> Send for FiFoReuseLruDropPool<C, ID>
impl<C, ID> Sync for FiFoReuseLruDropPool<C, ID>
impl<C, ID> Unpin for FiFoReuseLruDropPool<C, ID>
impl<C, ID> !UnwindSafe for FiFoReuseLruDropPool<C, ID>
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