Struct MultiplexPool
pub struct MultiplexPool<C, ID> { /* private fields */ }net only.Expand description
Connection pool that multiplexes concurrent users over shared connections.
Implementations§
§impl<C, ID> MultiplexPool<C, ID>
impl<C, ID> MultiplexPool<C, ID>
pub fn try_new(
max_concurrent_streams: usize,
max_total: usize,
) -> Result<MultiplexPool<C, ID>, Box<dyn Error + Sync + Send>>
pub fn try_new( max_concurrent_streams: usize, max_total: usize, ) -> Result<MultiplexPool<C, ID>, Box<dyn Error + Sync + Send>>
Create a new MultiplexPool.
max_concurrent_streams: upper bound on the concurrent users a single connection serves. The actual per-connection concurrency is the minimum of this and the connection’sMaxConcurrencyextension (usize::MAXif unset), so useusize::MAXto defer entirely to what each connection advertises.max_total: max number of connections (across all ids).
pub fn maybe_with_idle_timeout(
self,
timeout: Option<Duration>,
) -> MultiplexPool<C, ID>
pub fn maybe_with_idle_timeout( self, timeout: Option<Duration>, ) -> MultiplexPool<C, ID>
Drop connections that have been idle (no active streams) for longer than the given timeout. Only checked when a connection is requested.
pub fn maybe_set_idle_timeout(
&mut self,
timeout: Option<Duration>,
) -> &mut MultiplexPool<C, ID>
pub fn maybe_set_idle_timeout( &mut self, timeout: Option<Duration>, ) -> &mut MultiplexPool<C, ID>
Drop connections that have been idle (no active streams) for longer than the given timeout. Only checked when a connection is requested.
pub fn with_idle_timeout(self, timeout: Duration) -> MultiplexPool<C, ID>
pub fn with_idle_timeout(self, timeout: Duration) -> MultiplexPool<C, ID>
Drop connections that have been idle (no active streams) for longer than the given timeout. Only checked when a connection is requested.
pub fn set_idle_timeout(
&mut self,
timeout: Duration,
) -> &mut MultiplexPool<C, ID>
pub fn set_idle_timeout( &mut self, timeout: Duration, ) -> &mut MultiplexPool<C, ID>
Drop connections that have been idle (no active streams) for longer than the given timeout. Only checked when a connection is requested.
pub fn without_idle_timeout(self) -> MultiplexPool<C, ID>
pub fn without_idle_timeout(self) -> MultiplexPool<C, ID>
Drop connections that have been idle (no active streams) for longer than the given timeout. Only checked when a connection is requested.
pub fn unset_idle_timeout(&mut self) -> &mut MultiplexPool<C, ID>
pub fn unset_idle_timeout(&mut self) -> &mut MultiplexPool<C, ID>
Drop connections that have been idle (no active streams) for longer than the given timeout. Only checked when a connection is requested.
pub fn with_selection(self, selection: MuxSelection) -> MultiplexPool<C, ID>
pub fn with_selection(self, selection: MuxSelection) -> MultiplexPool<C, ID>
Set the MuxSelection strategy used to pick among same-id connections.
pub fn set_selection(
&mut self,
selection: MuxSelection,
) -> &mut MultiplexPool<C, ID>
pub fn set_selection( &mut self, selection: MuxSelection, ) -> &mut MultiplexPool<C, ID>
Set the MuxSelection strategy used to pick among same-id connections.
pub fn maybe_with_metrics( self, metrics: Option<Arc<PoolMetrics>>, ) -> MultiplexPool<C, ID>
pub fn maybe_set_metrics( &mut self, metrics: Option<Arc<PoolMetrics>>, ) -> &mut MultiplexPool<C, ID>
pub fn with_metrics(self, metrics: Arc<PoolMetrics>) -> MultiplexPool<C, ID>
pub fn set_metrics( &mut self, metrics: Arc<PoolMetrics>, ) -> &mut MultiplexPool<C, ID>
pub fn without_metrics(self) -> MultiplexPool<C, ID>
pub fn unset_metrics(&mut self) -> &mut MultiplexPool<C, ID>
Trait Implementations§
§impl<C, ID> Clone for MultiplexPool<C, ID>
impl<C, ID> Clone for MultiplexPool<C, ID>
§fn clone(&self) -> MultiplexPool<C, ID>
fn clone(&self) -> MultiplexPool<C, ID>
1.0.0 (const: unstable) · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
source. Read more§impl<C, ID> Debug for MultiplexPool<C, ID>
impl<C, ID> Debug for MultiplexPool<C, ID>
impl<C, ID> Extension for MultiplexPool<C, ID>
impl<C, ID> NetExtension for MultiplexPool<C, ID>
§impl<C, ID> Pool<C, ID> for MultiplexPool<C, ID>
impl<C, ID> Pool<C, ID> for MultiplexPool<C, ID>
type Connection = MultiplexedConnection<C, ID>
type CreatePermit = PoolSlot
§async fn get_conn(
&self,
id: &ID,
) -> Result<ConnectionResult<<MultiplexPool<C, ID> as Pool<C, ID>>::Connection, <MultiplexPool<C, ID> as Pool<C, ID>>::CreatePermit>, Box<dyn Error + Sync + Send>>
async fn get_conn( &self, id: &ID, ) -> Result<ConnectionResult<<MultiplexPool<C, ID> as Pool<C, ID>>::Connection, <MultiplexPool<C, ID> as Pool<C, ID>>::CreatePermit>, Box<dyn Error + Sync + Send>>
Pool::CreatePermit is returned Read more§async fn create(
&self,
id: ID,
conn: C,
pool_slot: PoolSlot,
) -> <MultiplexPool<C, ID> as Pool<C, ID>>::Connection
async fn create( &self, id: ID, conn: C, pool_slot: PoolSlot, ) -> <MultiplexPool<C, ID> as Pool<C, ID>>::Connection
Auto Trait Implementations§
impl<C, ID> !RefUnwindSafe for MultiplexPool<C, ID>
impl<C, ID> !UnwindSafe for MultiplexPool<C, ID>
impl<C, ID> Freeze for MultiplexPool<C, ID>
impl<C, ID> Send for MultiplexPool<C, ID>
impl<C, ID> Sync for MultiplexPool<C, ID>
impl<C, ID> Unpin for MultiplexPool<C, ID>
impl<C, ID> UnsafeUnpin for MultiplexPool<C, ID>
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