Struct Builder
pub struct Builder { /* private fields */ }http-backend and http and std only.Expand description
A configuration builder for HTTP/1 server connections.
Note: The default values of options are not considered stable. They are subject to change at any time.
§Example
let mut http = Builder::new();
// Set options one at a time
http.set_half_close(false);
// Or, chain multiple options
http.set_keep_alive(false).set_title_case_headers(true).try_set_max_buf_size(8192).unwrap();
Use Builder::serve_connection
to bind the built connection to a service.
Implementations§
§impl Builder
impl Builder
pub fn with_half_close(self, val: bool) -> Builder
pub fn with_half_close(self, val: bool) -> Builder
Set whether HTTP/1 connections should support half-closures.
Clients can chose to shutdown their write-side while waiting
for the server to respond. Setting this to true will
prevent closing the connection immediately if read
detects an EOF in the middle of a request.
Default is false.
pub fn set_half_close(&mut self, val: bool) -> &mut Builder
pub fn set_half_close(&mut self, val: bool) -> &mut Builder
Set whether HTTP/1 connections should support half-closures.
Clients can chose to shutdown their write-side while waiting
for the server to respond. Setting this to true will
prevent closing the connection immediately if read
detects an EOF in the middle of a request.
Default is false.
pub fn with_keep_alive(self, val: bool) -> Builder
pub fn with_keep_alive(self, val: bool) -> Builder
Enables or disables HTTP/1 keep-alive.
Default is true.
pub fn set_keep_alive(&mut self, val: bool) -> &mut Builder
pub fn set_keep_alive(&mut self, val: bool) -> &mut Builder
Enables or disables HTTP/1 keep-alive.
Default is true.
pub fn with_title_case_headers(self, enabled: bool) -> Builder
pub fn with_title_case_headers(self, enabled: bool) -> Builder
Set whether HTTP/1 connections will write header names as title case at the socket level.
Default is false.
pub fn set_title_case_headers(&mut self, enabled: bool) -> &mut Builder
pub fn set_title_case_headers(&mut self, enabled: bool) -> &mut Builder
Set whether HTTP/1 connections will write header names as title case at the socket level.
Default is false.
pub fn with_allow_multiple_spaces_in_request_line_delimiters(
self,
enabled: bool,
) -> Builder
pub fn with_allow_multiple_spaces_in_request_line_delimiters( self, enabled: bool, ) -> Builder
Set whether multiple spaces are allowed as delimiters in request lines.
Default is false.
pub fn set_allow_multiple_spaces_in_request_line_delimiters(
&mut self,
enabled: bool,
) -> &mut Builder
pub fn set_allow_multiple_spaces_in_request_line_delimiters( &mut self, enabled: bool, ) -> &mut Builder
Set whether multiple spaces are allowed as delimiters in request lines.
Default is false.
pub fn with_ignore_invalid_headers(self, enabled: bool) -> Builder
pub fn with_ignore_invalid_headers(self, enabled: bool) -> Builder
Set whether HTTP/1 connections will silently ignored malformed header lines.
If this is enabled and a header line does not start with a valid header name, or does not include a colon at all, the line will be silently ignored and no error will be reported.
Default is false.
pub fn set_ignore_invalid_headers(&mut self, enabled: bool) -> &mut Builder
pub fn set_ignore_invalid_headers(&mut self, enabled: bool) -> &mut Builder
Set whether HTTP/1 connections will silently ignored malformed header lines.
If this is enabled and a header line does not start with a valid header name, or does not include a colon at all, the line will be silently ignored and no error will be reported.
Default is false.
pub fn maybe_with_max_headers(self, val: Option<usize>) -> Builder
pub fn maybe_with_max_headers(self, val: Option<usize>) -> Builder
Set the maximum number of headers.
When a request is received, the parser will reserve a buffer to store headers for optimal performance.
If server receives more headers than the buffer size, it responds to the client with “431 Request Header Fields Too Large”.
Note that headers is allocated on the stack by default, which has higher performance. After setting this value, headers will be allocated in heap memory, that is, heap memory allocation will occur for each request, and there will be a performance drop of about 5%.
Default is 100.
pub fn maybe_set_max_headers(&mut self, val: Option<usize>) -> &mut Builder
pub fn maybe_set_max_headers(&mut self, val: Option<usize>) -> &mut Builder
Set the maximum number of headers.
When a request is received, the parser will reserve a buffer to store headers for optimal performance.
If server receives more headers than the buffer size, it responds to the client with “431 Request Header Fields Too Large”.
Note that headers is allocated on the stack by default, which has higher performance. After setting this value, headers will be allocated in heap memory, that is, heap memory allocation will occur for each request, and there will be a performance drop of about 5%.
Default is 100.
pub fn with_max_headers(self, val: usize) -> Builder
pub fn with_max_headers(self, val: usize) -> Builder
Set the maximum number of headers.
When a request is received, the parser will reserve a buffer to store headers for optimal performance.
If server receives more headers than the buffer size, it responds to the client with “431 Request Header Fields Too Large”.
Note that headers is allocated on the stack by default, which has higher performance. After setting this value, headers will be allocated in heap memory, that is, heap memory allocation will occur for each request, and there will be a performance drop of about 5%.
Default is 100.
pub fn set_max_headers(&mut self, val: usize) -> &mut Builder
pub fn set_max_headers(&mut self, val: usize) -> &mut Builder
Set the maximum number of headers.
When a request is received, the parser will reserve a buffer to store headers for optimal performance.
If server receives more headers than the buffer size, it responds to the client with “431 Request Header Fields Too Large”.
Note that headers is allocated on the stack by default, which has higher performance. After setting this value, headers will be allocated in heap memory, that is, heap memory allocation will occur for each request, and there will be a performance drop of about 5%.
Default is 100.
pub fn without_max_headers(self) -> Builder
pub fn without_max_headers(self) -> Builder
Set the maximum number of headers.
When a request is received, the parser will reserve a buffer to store headers for optimal performance.
If server receives more headers than the buffer size, it responds to the client with “431 Request Header Fields Too Large”.
Note that headers is allocated on the stack by default, which has higher performance. After setting this value, headers will be allocated in heap memory, that is, heap memory allocation will occur for each request, and there will be a performance drop of about 5%.
Default is 100.
pub fn unset_max_headers(&mut self) -> &mut Builder
pub fn unset_max_headers(&mut self) -> &mut Builder
Set the maximum number of headers.
When a request is received, the parser will reserve a buffer to store headers for optimal performance.
If server receives more headers than the buffer size, it responds to the client with “431 Request Header Fields Too Large”.
Note that headers is allocated on the stack by default, which has higher performance. After setting this value, headers will be allocated in heap memory, that is, heap memory allocation will occur for each request, and there will be a performance drop of about 5%.
Default is 100.
pub fn maybe_with_max_header_size(self, val: Option<usize>) -> Builder
pub fn maybe_with_max_header_size(self, val: Option<usize>) -> Builder
Set the maximum size in bytes of a request head, its request line included.
If the client sends a larger head, the server responds with “431 Request Header Fields Too Large” and closes the connection.
This also bounds the size of chunked trailers.
Default is None: the head is only bounded by the maximum buffer size,
and trailers by 16 KiB.
pub fn maybe_set_max_header_size(&mut self, val: Option<usize>) -> &mut Builder
pub fn maybe_set_max_header_size(&mut self, val: Option<usize>) -> &mut Builder
Set the maximum size in bytes of a request head, its request line included.
If the client sends a larger head, the server responds with “431 Request Header Fields Too Large” and closes the connection.
This also bounds the size of chunked trailers.
Default is None: the head is only bounded by the maximum buffer size,
and trailers by 16 KiB.
pub fn with_max_header_size(self, val: usize) -> Builder
pub fn with_max_header_size(self, val: usize) -> Builder
Set the maximum size in bytes of a request head, its request line included.
If the client sends a larger head, the server responds with “431 Request Header Fields Too Large” and closes the connection.
This also bounds the size of chunked trailers.
Default is None: the head is only bounded by the maximum buffer size,
and trailers by 16 KiB.
pub fn set_max_header_size(&mut self, val: usize) -> &mut Builder
pub fn set_max_header_size(&mut self, val: usize) -> &mut Builder
Set the maximum size in bytes of a request head, its request line included.
If the client sends a larger head, the server responds with “431 Request Header Fields Too Large” and closes the connection.
This also bounds the size of chunked trailers.
Default is None: the head is only bounded by the maximum buffer size,
and trailers by 16 KiB.
pub fn without_max_header_size(self) -> Builder
pub fn without_max_header_size(self) -> Builder
Set the maximum size in bytes of a request head, its request line included.
If the client sends a larger head, the server responds with “431 Request Header Fields Too Large” and closes the connection.
This also bounds the size of chunked trailers.
Default is None: the head is only bounded by the maximum buffer size,
and trailers by 16 KiB.
pub fn unset_max_header_size(&mut self) -> &mut Builder
pub fn unset_max_header_size(&mut self) -> &mut Builder
Set the maximum size in bytes of a request head, its request line included.
If the client sends a larger head, the server responds with “431 Request Header Fields Too Large” and closes the connection.
This also bounds the size of chunked trailers.
Default is None: the head is only bounded by the maximum buffer size,
and trailers by 16 KiB.
pub fn maybe_with_lingering_close(
self,
linger: Option<LingeringClose>,
) -> Builder
pub fn maybe_with_lingering_close( self, linger: Option<LingeringClose>, ) -> Builder
Set the lingering close of a connection the server closes while the client may still be sending: while writing its response and after shutting down its side, the server reads and discards input within these bounds before closing the socket. The allowance is shared by both phases; if the total timeout or byte limit is reached before an idle end and the response is blocked, the connection ends with a write error. A client that went idle stops the lingering, not the response.
If idle_timeout >= timeout, the total limit wins even for an idle
client and can abort a blocked response. Keep the idle timeout shorter
to let idle clients continue reading; the defaults are 2 s and 30 s.
Closing with unread input makes the connection reset instead of ending cleanly, and a Windows client then drops the response it has not read yet: for instance a 413 sent while it is still uploading, or the 400 or 431 for a bad request head.
It only applies when input may be left unread: a request body the service did not read, buffered input such as a pipelined request, or a rejected request head. A clean close, a client that already ended its stream, an upgraded connection, a service or IO error, and a graceful shutdown of the server skip it.
Default is LingeringClose::default: up to 2 seconds without
data and 30 seconds in total. None disables it.
pub fn maybe_set_lingering_close(
&mut self,
linger: Option<LingeringClose>,
) -> &mut Builder
pub fn maybe_set_lingering_close( &mut self, linger: Option<LingeringClose>, ) -> &mut Builder
Set the lingering close of a connection the server closes while the client may still be sending: while writing its response and after shutting down its side, the server reads and discards input within these bounds before closing the socket. The allowance is shared by both phases; if the total timeout or byte limit is reached before an idle end and the response is blocked, the connection ends with a write error. A client that went idle stops the lingering, not the response.
If idle_timeout >= timeout, the total limit wins even for an idle
client and can abort a blocked response. Keep the idle timeout shorter
to let idle clients continue reading; the defaults are 2 s and 30 s.
Closing with unread input makes the connection reset instead of ending cleanly, and a Windows client then drops the response it has not read yet: for instance a 413 sent while it is still uploading, or the 400 or 431 for a bad request head.
It only applies when input may be left unread: a request body the service did not read, buffered input such as a pipelined request, or a rejected request head. A clean close, a client that already ended its stream, an upgraded connection, a service or IO error, and a graceful shutdown of the server skip it.
Default is LingeringClose::default: up to 2 seconds without
data and 30 seconds in total. None disables it.
pub fn with_lingering_close(self, linger: LingeringClose) -> Builder
pub fn with_lingering_close(self, linger: LingeringClose) -> Builder
Set the lingering close of a connection the server closes while the client may still be sending: while writing its response and after shutting down its side, the server reads and discards input within these bounds before closing the socket. The allowance is shared by both phases; if the total timeout or byte limit is reached before an idle end and the response is blocked, the connection ends with a write error. A client that went idle stops the lingering, not the response.
If idle_timeout >= timeout, the total limit wins even for an idle
client and can abort a blocked response. Keep the idle timeout shorter
to let idle clients continue reading; the defaults are 2 s and 30 s.
Closing with unread input makes the connection reset instead of ending cleanly, and a Windows client then drops the response it has not read yet: for instance a 413 sent while it is still uploading, or the 400 or 431 for a bad request head.
It only applies when input may be left unread: a request body the service did not read, buffered input such as a pipelined request, or a rejected request head. A clean close, a client that already ended its stream, an upgraded connection, a service or IO error, and a graceful shutdown of the server skip it.
Default is LingeringClose::default: up to 2 seconds without
data and 30 seconds in total. None disables it.
pub fn set_lingering_close(&mut self, linger: LingeringClose) -> &mut Builder
pub fn set_lingering_close(&mut self, linger: LingeringClose) -> &mut Builder
Set the lingering close of a connection the server closes while the client may still be sending: while writing its response and after shutting down its side, the server reads and discards input within these bounds before closing the socket. The allowance is shared by both phases; if the total timeout or byte limit is reached before an idle end and the response is blocked, the connection ends with a write error. A client that went idle stops the lingering, not the response.
If idle_timeout >= timeout, the total limit wins even for an idle
client and can abort a blocked response. Keep the idle timeout shorter
to let idle clients continue reading; the defaults are 2 s and 30 s.
Closing with unread input makes the connection reset instead of ending cleanly, and a Windows client then drops the response it has not read yet: for instance a 413 sent while it is still uploading, or the 400 or 431 for a bad request head.
It only applies when input may be left unread: a request body the service did not read, buffered input such as a pipelined request, or a rejected request head. A clean close, a client that already ended its stream, an upgraded connection, a service or IO error, and a graceful shutdown of the server skip it.
Default is LingeringClose::default: up to 2 seconds without
data and 30 seconds in total. None disables it.
pub fn without_lingering_close(self) -> Builder
pub fn without_lingering_close(self) -> Builder
Set the lingering close of a connection the server closes while the client may still be sending: while writing its response and after shutting down its side, the server reads and discards input within these bounds before closing the socket. The allowance is shared by both phases; if the total timeout or byte limit is reached before an idle end and the response is blocked, the connection ends with a write error. A client that went idle stops the lingering, not the response.
If idle_timeout >= timeout, the total limit wins even for an idle
client and can abort a blocked response. Keep the idle timeout shorter
to let idle clients continue reading; the defaults are 2 s and 30 s.
Closing with unread input makes the connection reset instead of ending cleanly, and a Windows client then drops the response it has not read yet: for instance a 413 sent while it is still uploading, or the 400 or 431 for a bad request head.
It only applies when input may be left unread: a request body the service did not read, buffered input such as a pipelined request, or a rejected request head. A clean close, a client that already ended its stream, an upgraded connection, a service or IO error, and a graceful shutdown of the server skip it.
Default is LingeringClose::default: up to 2 seconds without
data and 30 seconds in total. None disables it.
pub fn unset_lingering_close(&mut self) -> &mut Builder
pub fn unset_lingering_close(&mut self) -> &mut Builder
Set the lingering close of a connection the server closes while the client may still be sending: while writing its response and after shutting down its side, the server reads and discards input within these bounds before closing the socket. The allowance is shared by both phases; if the total timeout or byte limit is reached before an idle end and the response is blocked, the connection ends with a write error. A client that went idle stops the lingering, not the response.
If idle_timeout >= timeout, the total limit wins even for an idle
client and can abort a blocked response. Keep the idle timeout shorter
to let idle clients continue reading; the defaults are 2 s and 30 s.
Closing with unread input makes the connection reset instead of ending cleanly, and a Windows client then drops the response it has not read yet: for instance a 413 sent while it is still uploading, or the 400 or 431 for a bad request head.
It only applies when input may be left unread: a request body the service did not read, buffered input such as a pipelined request, or a rejected request head. A clean close, a client that already ended its stream, an upgraded connection, a service or IO error, and a graceful shutdown of the server skip it.
Default is LingeringClose::default: up to 2 seconds without
data and 30 seconds in total. None disables it.
pub fn maybe_with_header_read_timeout(
self,
timeout: Option<HeaderReadTimeout>,
) -> Builder
pub fn maybe_with_header_read_timeout( self, timeout: Option<HeaderReadTimeout>, ) -> Builder
Set the deadline for receiving a request head, from its first byte.
Defaults to HeaderReadTimeout::DEFAULT; None disables it.
pub fn maybe_set_header_read_timeout(
&mut self,
timeout: Option<HeaderReadTimeout>,
) -> &mut Builder
pub fn maybe_set_header_read_timeout( &mut self, timeout: Option<HeaderReadTimeout>, ) -> &mut Builder
Set the deadline for receiving a request head, from its first byte.
Defaults to HeaderReadTimeout::DEFAULT; None disables it.
pub fn with_header_read_timeout(self, timeout: HeaderReadTimeout) -> Builder
pub fn with_header_read_timeout(self, timeout: HeaderReadTimeout) -> Builder
Set the deadline for receiving a request head, from its first byte.
Defaults to HeaderReadTimeout::DEFAULT; None disables it.
pub fn set_header_read_timeout(
&mut self,
timeout: HeaderReadTimeout,
) -> &mut Builder
pub fn set_header_read_timeout( &mut self, timeout: HeaderReadTimeout, ) -> &mut Builder
Set the deadline for receiving a request head, from its first byte.
Defaults to HeaderReadTimeout::DEFAULT; None disables it.
pub fn without_header_read_timeout(self) -> Builder
pub fn without_header_read_timeout(self) -> Builder
Set the deadline for receiving a request head, from its first byte.
Defaults to HeaderReadTimeout::DEFAULT; None disables it.
pub fn unset_header_read_timeout(&mut self) -> &mut Builder
pub fn unset_header_read_timeout(&mut self) -> &mut Builder
Set the deadline for receiving a request head, from its first byte.
Defaults to HeaderReadTimeout::DEFAULT; None disables it.
pub fn maybe_with_idle_timeout(self, timeout: Option<IdleTimeout>) -> Builder
pub fn maybe_with_idle_timeout(self, timeout: Option<IdleTimeout>) -> Builder
Set the budget while no request is open nor a request head in progress, after which the connection closes.
Defaults to IdleTimeout::DEFAULT; None disables it.
pub fn maybe_set_idle_timeout(
&mut self,
timeout: Option<IdleTimeout>,
) -> &mut Builder
pub fn maybe_set_idle_timeout( &mut self, timeout: Option<IdleTimeout>, ) -> &mut Builder
Set the budget while no request is open nor a request head in progress, after which the connection closes.
Defaults to IdleTimeout::DEFAULT; None disables it.
pub fn with_idle_timeout(self, timeout: IdleTimeout) -> Builder
pub fn with_idle_timeout(self, timeout: IdleTimeout) -> Builder
Set the budget while no request is open nor a request head in progress, after which the connection closes.
Defaults to IdleTimeout::DEFAULT; None disables it.
pub fn set_idle_timeout(&mut self, timeout: IdleTimeout) -> &mut Builder
pub fn set_idle_timeout(&mut self, timeout: IdleTimeout) -> &mut Builder
Set the budget while no request is open nor a request head in progress, after which the connection closes.
Defaults to IdleTimeout::DEFAULT; None disables it.
pub fn without_idle_timeout(self) -> Builder
pub fn without_idle_timeout(self) -> Builder
Set the budget while no request is open nor a request head in progress, after which the connection closes.
Defaults to IdleTimeout::DEFAULT; None disables it.
pub fn unset_idle_timeout(&mut self) -> &mut Builder
pub fn unset_idle_timeout(&mut self) -> &mut Builder
Set the budget while no request is open nor a request head in progress, after which the connection closes.
Defaults to IdleTimeout::DEFAULT; None disables it.
pub fn maybe_with_writev(self, val: Option<bool>) -> Builder
pub fn maybe_with_writev(self, val: Option<bool>) -> Builder
Set whether HTTP/1 connections should try to use vectored writes, or always flatten into a single buffer.
Note that setting this to false may mean more copies of body data, but may also improve performance when an IO transport doesn’t support vectored writes well, such as most TLS implementations.
Setting this to true will force rama_http_core to use queued strategy, which may eliminate unnecessary cloning on some TLS backends.
Default is auto. In this mode rama_http_core will try to guess which
mode to use.
pub fn maybe_set_writev(&mut self, val: Option<bool>) -> &mut Builder
pub fn maybe_set_writev(&mut self, val: Option<bool>) -> &mut Builder
Set whether HTTP/1 connections should try to use vectored writes, or always flatten into a single buffer.
Note that setting this to false may mean more copies of body data, but may also improve performance when an IO transport doesn’t support vectored writes well, such as most TLS implementations.
Setting this to true will force rama_http_core to use queued strategy, which may eliminate unnecessary cloning on some TLS backends.
Default is auto. In this mode rama_http_core will try to guess which
mode to use.
pub fn with_writev(self, val: bool) -> Builder
pub fn with_writev(self, val: bool) -> Builder
Set whether HTTP/1 connections should try to use vectored writes, or always flatten into a single buffer.
Note that setting this to false may mean more copies of body data, but may also improve performance when an IO transport doesn’t support vectored writes well, such as most TLS implementations.
Setting this to true will force rama_http_core to use queued strategy, which may eliminate unnecessary cloning on some TLS backends.
Default is auto. In this mode rama_http_core will try to guess which
mode to use.
pub fn set_writev(&mut self, val: bool) -> &mut Builder
pub fn set_writev(&mut self, val: bool) -> &mut Builder
Set whether HTTP/1 connections should try to use vectored writes, or always flatten into a single buffer.
Note that setting this to false may mean more copies of body data, but may also improve performance when an IO transport doesn’t support vectored writes well, such as most TLS implementations.
Setting this to true will force rama_http_core to use queued strategy, which may eliminate unnecessary cloning on some TLS backends.
Default is auto. In this mode rama_http_core will try to guess which
mode to use.
pub fn without_writev(self) -> Builder
pub fn without_writev(self) -> Builder
Set whether HTTP/1 connections should try to use vectored writes, or always flatten into a single buffer.
Note that setting this to false may mean more copies of body data, but may also improve performance when an IO transport doesn’t support vectored writes well, such as most TLS implementations.
Setting this to true will force rama_http_core to use queued strategy, which may eliminate unnecessary cloning on some TLS backends.
Default is auto. In this mode rama_http_core will try to guess which
mode to use.
pub fn unset_writev(&mut self) -> &mut Builder
pub fn unset_writev(&mut self) -> &mut Builder
Set whether HTTP/1 connections should try to use vectored writes, or always flatten into a single buffer.
Note that setting this to false may mean more copies of body data, but may also improve performance when an IO transport doesn’t support vectored writes well, such as most TLS implementations.
Setting this to true will force rama_http_core to use queued strategy, which may eliminate unnecessary cloning on some TLS backends.
Default is auto. In this mode rama_http_core will try to guess which
mode to use.
pub fn try_maybe_with_max_buf_size(
self,
max: Option<usize>,
) -> Result<Builder, Box<dyn Error + Sync + Send>>
pub fn try_maybe_with_max_buf_size( self, max: Option<usize>, ) -> Result<Builder, Box<dyn Error + Sync + Send>>
Set the maximum buffer size for the connection.
Default is ~400kb.
§Error
The minimum value allowed is 8192. This method errors if the passed max is less than the minimum.
pub fn try_maybe_set_max_buf_size(
&mut self,
max: Option<usize>,
) -> Result<&mut Builder, Box<dyn Error + Sync + Send>>
pub fn try_maybe_set_max_buf_size( &mut self, max: Option<usize>, ) -> Result<&mut Builder, Box<dyn Error + Sync + Send>>
Set the maximum buffer size for the connection.
Default is ~400kb.
§Error
The minimum value allowed is 8192. This method errors if the passed max is less than the minimum.
pub fn try_with_max_buf_size(
self,
max: usize,
) -> Result<Builder, Box<dyn Error + Sync + Send>>
pub fn try_with_max_buf_size( self, max: usize, ) -> Result<Builder, Box<dyn Error + Sync + Send>>
Set the maximum buffer size for the connection.
Default is ~400kb.
§Error
The minimum value allowed is 8192. This method errors if the passed max is less than the minimum.
pub fn try_set_max_buf_size(
&mut self,
max: usize,
) -> Result<&mut Builder, Box<dyn Error + Sync + Send>>
pub fn try_set_max_buf_size( &mut self, max: usize, ) -> Result<&mut Builder, Box<dyn Error + Sync + Send>>
Set the maximum buffer size for the connection.
Default is ~400kb.
§Error
The minimum value allowed is 8192. This method errors if the passed max is less than the minimum.
pub fn try_without_max_buf_size(
self,
) -> Result<Builder, Box<dyn Error + Sync + Send>>
pub fn try_without_max_buf_size( self, ) -> Result<Builder, Box<dyn Error + Sync + Send>>
Set the maximum buffer size for the connection.
Default is ~400kb.
§Error
The minimum value allowed is 8192. This method errors if the passed max is less than the minimum.
pub fn try_unset_max_buf_size(
&mut self,
) -> Result<&mut Builder, Box<dyn Error + Sync + Send>>
pub fn try_unset_max_buf_size( &mut self, ) -> Result<&mut Builder, Box<dyn Error + Sync + Send>>
Set the maximum buffer size for the connection.
Default is ~400kb.
§Error
The minimum value allowed is 8192. This method errors if the passed max is less than the minimum.
pub fn with_auto_date_header(self, enabled: bool) -> Builder
pub fn with_auto_date_header(self, enabled: bool) -> Builder
Set whether the date header should be included in HTTP responses.
Note that including the date header is recommended by RFC 7231.
Default is true.
pub fn set_auto_date_header(&mut self, enabled: bool) -> &mut Builder
pub fn set_auto_date_header(&mut self, enabled: bool) -> &mut Builder
Set whether the date header should be included in HTTP responses.
Note that including the date header is recommended by RFC 7231.
Default is true.
pub fn with_strict_connect_framing(self, enabled: bool) -> Builder
pub fn with_strict_connect_framing(self, enabled: bool) -> Builder
Set whether a successful response to CONNECT that carries Content-Length or
Transfer-Encoding fails, rather than having those fields dropped.
RFC 9110 §9.3.6 forbids both fields there, as a tunnel follows the response.
Default is false: the fields are dropped and the tunnel opens.
pub fn set_strict_connect_framing(&mut self, enabled: bool) -> &mut Builder
pub fn set_strict_connect_framing(&mut self, enabled: bool) -> &mut Builder
Set whether a successful response to CONNECT that carries Content-Length or
Transfer-Encoding fails, rather than having those fields dropped.
RFC 9110 §9.3.6 forbids both fields there, as a tunnel follows the response.
Default is false: the fields are dropped and the tunnel opens.
pub fn with_pipeline_flush(self, enabled: bool) -> Builder
pub fn with_pipeline_flush(self, enabled: bool) -> Builder
Aggregates flushes to better support pipelined responses.
Experimental, may have bugs.
Default is false.
pub fn set_pipeline_flush(&mut self, enabled: bool) -> &mut Builder
pub fn set_pipeline_flush(&mut self, enabled: bool) -> &mut Builder
Aggregates flushes to better support pipelined responses.
Experimental, may have bugs.
Default is false.
pub fn serve_connection<I, S>(&self, io: I, service: S) -> Connection<I, S> ⓘ
pub fn serve_connection<I, S>(&self, io: I, service: S) -> Connection<I, S> ⓘ
Bind a connection together with a Service.
This returns a Future that must be polled in order for HTTP to be driven on the connection.
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