Struct Parts
#[non_exhaustive]pub struct Parts<T, S> {
pub io: T,
pub read_buf: Bytes,
pub service: S,
}
Expand description
Deconstructed parts of a Connection
.
This allows taking apart a Connection
at a later time, in order to
reclaim the IO object, and additional related pieces.
Fields (Non-exhaustive)§
This struct is marked as non-exhaustive
Non-exhaustive structs could have additional fields added in future. Therefore, non-exhaustive structs cannot be constructed in external crates using the traditional
Struct { .. }
syntax; cannot be matched against without a wildcard ..
; and struct update syntax will not work.io: T
The original IO object used in the handshake.
read_buf: Bytes
A buffer of bytes that have been read but not processed as HTTP.
If the client sent additional bytes after its last request, and this connection “ended” with an upgrade, the read buffer will contain those bytes.
You will want to check for any existing bytes if you plan to continue communicating on the IO object.
service: S
The Service
used to serve this connection.
Trait Implementations§
Auto Trait Implementations§
impl<T, S> !Freeze for Parts<T, S>
impl<T, S> RefUnwindSafe for Parts<T, S>where
T: RefUnwindSafe,
S: RefUnwindSafe,
impl<T, S> Send for Parts<T, S>
impl<T, S> Sync for Parts<T, S>
impl<T, S> Unpin for Parts<T, S>
impl<T, S> UnwindSafe for Parts<T, S>where
T: UnwindSafe,
S: UnwindSafe,
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