Struct rama::http::layer::decompression::DecompressionBody
pub struct DecompressionBody<B>where
B: Body,{ /* private fields */ }
Expand description
Response body of RequestDecompression
and Decompression
.
Trait Implementations§
§impl<B> Body for DecompressionBody<B>
impl<B> Body for DecompressionBody<B>
§fn poll_frame(
self: Pin<&mut DecompressionBody<B>>,
cx: &mut Context<'_>,
) -> Poll<Option<Result<Frame<<DecompressionBody<B> as Body>::Data>, <DecompressionBody<B> as Body>::Error>>>
fn poll_frame( self: Pin<&mut DecompressionBody<B>>, cx: &mut Context<'_>, ) -> Poll<Option<Result<Frame<<DecompressionBody<B> as Body>::Data>, <DecompressionBody<B> as Body>::Error>>>
Attempt to pull out the next data buffer of this stream.
§fn is_end_stream(&self) -> bool
fn is_end_stream(&self) -> bool
Returns
true
when the end of stream has been reached. Read more§impl<B> Default for DecompressionBody<B>
impl<B> Default for DecompressionBody<B>
§fn default() -> DecompressionBody<B>
fn default() -> DecompressionBody<B>
Returns the “default value” for a type. Read more
impl<'__pin, B> Unpin for DecompressionBody<B>
Auto Trait Implementations§
impl<B> Freeze for DecompressionBody<B>
impl<B> RefUnwindSafe for DecompressionBody<B>
impl<B> Send for DecompressionBody<B>
impl<B> Sync for DecompressionBody<B>
impl<B> !UnwindSafe for DecompressionBody<B>
Blanket Implementations§
§impl<T> BodyExt for T
impl<T> BodyExt for T
§fn frame(&mut self) -> Frame<'_, Self> ⓘwhere
Self: Unpin,
fn frame(&mut self) -> Frame<'_, Self> ⓘwhere
Self: Unpin,
Returns a future that resolves to the next
Frame
, if any.§fn boxed_unsync(self) -> UnsyncBoxBody<Self::Data, Self::Error>
fn boxed_unsync(self) -> UnsyncBoxBody<Self::Data, Self::Error>
Turn this body into a boxed trait object that is !Sync.
§fn collect(self) -> Collect<Self> ⓘwhere
Self: Sized,
fn collect(self) -> Collect<Self> ⓘwhere
Self: Sized,
Turn this body into
Collected
body which will collect all the DATA frames
and trailers.§fn with_trailers<F>(self, trailers: F) -> WithTrailers<Self, F>
fn with_trailers<F>(self, trailers: F) -> WithTrailers<Self, F>
Add trailers to the body. Read more
§fn into_data_stream(self) -> BodyDataStream<Self>where
Self: Sized,
fn into_data_stream(self) -> BodyDataStream<Self>where
Self: Sized,
Turn this body into
BodyDataStream
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