Struct SetStatus
pub struct SetStatus<S> { /* private fields */ }
Expand description
Middleware to override status codes.
See the module docs for more details.
Implementations§
§impl<S> SetStatus<S>
impl<S> SetStatus<S>
pub const fn new(inner: S, status: StatusCode) -> SetStatus<S>
pub const fn new(inner: S, status: StatusCode) -> SetStatus<S>
Create a new SetStatus
.
The response status code will be status
regardless of what the inner service returns.
pub const fn ok(inner: S) -> SetStatus<S>
pub const fn ok(inner: S) -> SetStatus<S>
Create a new SetStatus
service which will always set the
status code at StatusCode::OK
.
pub fn into_inner(self) -> S
pub fn into_inner(self) -> S
Consumes self
, returning the underlying service.
Trait Implementations§
§impl<State, S, ReqBody, ResBody> Service<State, Request<ReqBody>> for SetStatus<S>
impl<State, S, ReqBody, ResBody> Service<State, Request<ReqBody>> for SetStatus<S>
§type Response = <S as Service<State, Request<ReqBody>>>::Response
type Response = <S as Service<State, Request<ReqBody>>>::Response
The type of response returned by the service.
§type Error = <S as Service<State, Request<ReqBody>>>::Error
type Error = <S as Service<State, Request<ReqBody>>>::Error
The type of error returned by the service.
§async fn serve(
&self,
ctx: Context<State>,
req: Request<ReqBody>,
) -> Result<<SetStatus<S> as Service<State, Request<ReqBody>>>::Response, <SetStatus<S> as Service<State, Request<ReqBody>>>::Error>
async fn serve( &self, ctx: Context<State>, req: Request<ReqBody>, ) -> Result<<SetStatus<S> as Service<State, Request<ReqBody>>>::Response, <SetStatus<S> as Service<State, Request<ReqBody>>>::Error>
Serve a response or error for the given request,
using the given context.
§fn boxed(self) -> BoxService<S, Request, Self::Response, Self::Error>
fn boxed(self) -> BoxService<S, Request, Self::Response, Self::Error>
Box this service to allow for dynamic dispatch.
impl<S> Copy for SetStatus<S>where
S: Copy,
Auto Trait Implementations§
impl<S> Freeze for SetStatus<S>where
S: Freeze,
impl<S> RefUnwindSafe for SetStatus<S>where
S: RefUnwindSafe,
impl<S> Send for SetStatus<S>where
S: Send,
impl<S> Sync for SetStatus<S>where
S: Sync,
impl<S> Unpin for SetStatus<S>where
S: Unpin,
impl<S> UnwindSafe for SetStatus<S>where
S: UnwindSafe,
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🔬This is a nightly-only experimental API. (
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)§impl<S, State, Request, Connection> ConnectorService<State, Request> for S
impl<S, State, Request, Connection> ConnectorService<State, Request> for S
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type Connection = Connection
Connection returned by the
ConnectorService
§type Error = <S as Service<State, Request>>::Error
type Error = <S as Service<State, Request>>::Error
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