Struct PooledConnectorLayer
pub struct PooledConnectorLayer<P, R> { /* private fields */ }
Implementations§
§impl<P, R> PooledConnectorLayer<P, R>
impl<P, R> PooledConnectorLayer<P, R>
pub fn new(pool: P, req_to_conn_id: R) -> PooledConnectorLayer<P, R>
pub fn maybe_with_wait_for_pool_timeout(
self,
timeout: Option<Duration>,
) -> PooledConnectorLayer<P, R>
pub fn maybe_with_wait_for_pool_timeout( self, timeout: Option<Duration>, ) -> PooledConnectorLayer<P, R>
Set timeout after which requesting a connection from the pool will timeout
If no timeout is specified there will be no limit, this could be dangerous depending on how many users are waiting for a connection
pub fn maybe_set_wait_for_pool_timeout(
&mut self,
timeout: Option<Duration>,
) -> &mut PooledConnectorLayer<P, R>
pub fn maybe_set_wait_for_pool_timeout( &mut self, timeout: Option<Duration>, ) -> &mut PooledConnectorLayer<P, R>
Set timeout after which requesting a connection from the pool will timeout
If no timeout is specified there will be no limit, this could be dangerous depending on how many users are waiting for a connection
pub fn with_wait_for_pool_timeout(
self,
timeout: Duration,
) -> PooledConnectorLayer<P, R>
pub fn with_wait_for_pool_timeout( self, timeout: Duration, ) -> PooledConnectorLayer<P, R>
Set timeout after which requesting a connection from the pool will timeout
If no timeout is specified there will be no limit, this could be dangerous depending on how many users are waiting for a connection
pub fn set_wait_for_pool_timeout(
&mut self,
timeout: Duration,
) -> &mut PooledConnectorLayer<P, R>
pub fn set_wait_for_pool_timeout( &mut self, timeout: Duration, ) -> &mut PooledConnectorLayer<P, R>
Set timeout after which requesting a connection from the pool will timeout
If no timeout is specified there will be no limit, this could be dangerous depending on how many users are waiting for a connection
pub fn without_wait_for_pool_timeout(self) -> PooledConnectorLayer<P, R>
pub fn without_wait_for_pool_timeout(self) -> PooledConnectorLayer<P, R>
Set timeout after which requesting a connection from the pool will timeout
If no timeout is specified there will be no limit, this could be dangerous depending on how many users are waiting for a connection
pub fn unset_wait_for_pool_timeout(&mut self) -> &mut PooledConnectorLayer<P, R>
pub fn unset_wait_for_pool_timeout(&mut self) -> &mut PooledConnectorLayer<P, R>
Set timeout after which requesting a connection from the pool will timeout
If no timeout is specified there will be no limit, this could be dangerous depending on how many users are waiting for a connection
Trait Implementations§
§impl<S, P, R> Layer<S> for PooledConnectorLayer<P, R>
impl<S, P, R> Layer<S> for PooledConnectorLayer<P, R>
§type Service = PooledConnector<S, P, R>
type Service = PooledConnector<S, P, R>
§fn layer(&self, inner: S) -> <PooledConnectorLayer<P, R> as Layer<S>>::Service
fn layer(&self, inner: S) -> <PooledConnectorLayer<P, R> as Layer<S>>::Service
§fn into_layer(
self,
inner: S,
) -> <PooledConnectorLayer<P, R> as Layer<S>>::Service
fn into_layer( self, inner: S, ) -> <PooledConnectorLayer<P, R> as Layer<S>>::Service
layer
but consuming self after the service was created. Read moreAuto Trait Implementations§
impl<P, R> Freeze for PooledConnectorLayer<P, R>
impl<P, R> RefUnwindSafe for PooledConnectorLayer<P, R>where
P: RefUnwindSafe,
R: RefUnwindSafe,
impl<P, R> Send for PooledConnectorLayer<P, R>
impl<P, R> Sync for PooledConnectorLayer<P, R>
impl<P, R> Unpin for PooledConnectorLayer<P, R>
impl<P, R> UnwindSafe for PooledConnectorLayer<P, R>where
P: UnwindSafe,
R: UnwindSafe,
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