Struct EndpointConfig
pub struct EndpointConfig { /* private fields */ }quic and std only.Expand description
Global configuration for the endpoint, affecting all connections
Supply a secret reset key with Self::new; the remaining settings suit most
internet applications. crate::EndpointBuilder generates a fresh random key
when no endpoint configuration is supplied.
Implementations§
§impl EndpointConfig
impl EndpointConfig
pub fn new(reset_key: HmacSha2) -> EndpointConfig
pub fn new(reset_key: HmacSha2) -> EndpointConfig
Create an endpoint configuration with the supplied secret reset key.
Reuse the same key and HMAC algorithm to keep reset tokens stable across restarts.
use rama_crypto::hmac::HmacSha2;
use rama_quic::EndpointConfig;
let key = HmacSha2::try_rand_256()?;
let config = EndpointConfig::new(key);pub fn handshake_timeout(
&mut self,
value: Duration,
) -> Result<&mut EndpointConfig, ConfigError>
pub fn handshake_timeout( &mut self, value: Duration, ) -> Result<&mut EndpointConfig, ConfigError>
Maximum time to complete a handshake, including time awaiting application acceptance.
Defaults to ten seconds. This local resource limit remains active when the negotiated idle timeout is disabled. The duration must be nonzero and fit the runtime clock when the endpoint is constructed.
pub fn with_receive_queue_limits(
self,
connection: ReceiveQueueLimits,
endpoint: ReceiveQueueLimits,
) -> EndpointConfig
pub fn with_receive_queue_limits( self, connection: ReceiveQueueLimits, endpoint: ReceiveQueueLimits, ) -> EndpointConfig
Bound each connection’s queue of received packets awaiting its driver, and the aggregate storage across the endpoint including queued incoming connection attempts.
Defaults to 256 datagrams / 512 KiB per connection and 8192 datagrams / 16 MiB per endpoint. Each queued datagram is charged its retained capacity plus a fixed per-message overhead. A saturated queue drops and counts further packets; protocol stream buffers and pending-handshake buffers have their own limits. The endpoint checks at construction that one maximum-size datagram fits each limit.
pub fn set_receive_queue_limits(
&mut self,
connection: ReceiveQueueLimits,
endpoint: ReceiveQueueLimits,
) -> &mut EndpointConfig
pub fn set_receive_queue_limits( &mut self, connection: ReceiveQueueLimits, endpoint: ReceiveQueueLimits, ) -> &mut EndpointConfig
Bound each connection’s queue of received packets awaiting its driver, and the aggregate storage across the endpoint including queued incoming connection attempts.
Defaults to 256 datagrams / 512 KiB per connection and 8192 datagrams / 16 MiB per endpoint. Each queued datagram is charged its retained capacity plus a fixed per-message overhead. A saturated queue drops and counts further packets; protocol stream buffers and pending-handshake buffers have their own limits. The endpoint checks at construction that one maximum-size datagram fits each limit.
pub fn with_cid_generator(
self,
factory: Arc<dyn Fn() -> Box<dyn ConnectionIdGenerator> + Sync + Send>,
) -> EndpointConfig
pub fn with_cid_generator( self, factory: Arc<dyn Fn() -> Box<dyn ConnectionIdGenerator> + Sync + Send>, ) -> EndpointConfig
How this endpoint generates the connection IDs it asks peers to send to.
The factory is called once per Endpoint built from this
configuration, and that generator issues the identifiers of every connection on
it. HashedConnectionIdGenerator is the default; RandomConnectionIdGenerator
gives identifiers of a chosen length, and a generator of your own can carry
whatever a load balancer in front of the endpoint needs to read, as long as it
keeps to what ConnectionIdGenerator::generate_cid requires.
pub fn set_cid_generator(
&mut self,
factory: Arc<dyn Fn() -> Box<dyn ConnectionIdGenerator> + Sync + Send>,
) -> &mut EndpointConfig
pub fn set_cid_generator( &mut self, factory: Arc<dyn Fn() -> Box<dyn ConnectionIdGenerator> + Sync + Send>, ) -> &mut EndpointConfig
How this endpoint generates the connection IDs it asks peers to send to.
The factory is called once per Endpoint built from this
configuration, and that generator issues the identifiers of every connection on
it. HashedConnectionIdGenerator is the default; RandomConnectionIdGenerator
gives identifiers of a chosen length, and a generator of your own can carry
whatever a load balancer in front of the endpoint needs to read, as long as it
keeps to what ConnectionIdGenerator::generate_cid requires.
pub fn with_stateless_reset_key(self, key: StatelessResetKey) -> EndpointConfig
pub fn with_stateless_reset_key(self, key: StatelessResetKey) -> EndpointConfig
Set the secret used to derive stateless reset tokens.
Keep the key secret and reuse it across endpoint restarts when peers should recognise resets for connections whose state was lost.
pub fn set_stateless_reset_key(
&mut self,
key: StatelessResetKey,
) -> &mut EndpointConfig
pub fn set_stateless_reset_key( &mut self, key: StatelessResetKey, ) -> &mut EndpointConfig
Set the secret used to derive stateless reset tokens.
Keep the key secret and reuse it across endpoint restarts when peers should recognise resets for connections whose state was lost.
pub fn max_udp_payload_size(
&mut self,
value: u16,
) -> Result<&mut EndpointConfig, ConfigError>
pub fn max_udp_payload_size( &mut self, value: u16, ) -> Result<&mut EndpointConfig, ConfigError>
Maximum UDP payload size accepted from peers (excluding UDP and IP overhead).
Must be greater or equal than 1200.
Defaults to 1472, which is the largest UDP payload that can be transmitted in the typical 1500 byte Ethernet MTU. Deployments on links with larger MTUs (e.g. loopback or Ethernet with jumbo frames) can raise this to improve performance at the cost of a linear increase in datagram receive buffer size.
pub fn with_supported_versions(
self,
supported_versions: Vec<u32>,
) -> EndpointConfig
pub fn with_supported_versions( self, supported_versions: Vec<u32>, ) -> EndpointConfig
Override supported QUIC versions
pub fn set_supported_versions(
&mut self,
supported_versions: Vec<u32>,
) -> &mut EndpointConfig
pub fn set_supported_versions( &mut self, supported_versions: Vec<u32>, ) -> &mut EndpointConfig
Override supported QUIC versions
pub fn with_grease_quic_bit(self, value: bool) -> EndpointConfig
pub fn with_grease_quic_bit(self, value: bool) -> EndpointConfig
Whether to accept QUIC packets containing any value for the fixed bit
Enabled by default. Helps protect against protocol ossification and makes traffic less identifiable to observers. Disable if helping observers identify this traffic as QUIC is desired.
pub fn set_grease_quic_bit(&mut self, value: bool) -> &mut EndpointConfig
pub fn set_grease_quic_bit(&mut self, value: bool) -> &mut EndpointConfig
Whether to accept QUIC packets containing any value for the fixed bit
Enabled by default. Helps protect against protocol ossification and makes traffic less identifiable to observers. Disable if helping observers identify this traffic as QUIC is desired.
pub fn with_min_reset_interval(self, value: Duration) -> EndpointConfig
pub fn with_min_reset_interval(self, value: Duration) -> EndpointConfig
Minimum interval between outgoing stateless reset packets
Defaults to 20ms. Limits the impact of attacks which flood an endpoint with garbage packets,
e.g. ISAKMP/IKE amplification. Larger values provide a stronger defense, but may delay
detection of some error conditions by clients. Using a ConnectionIdGenerator with a low
rate of false positives in validate reduces the risk
incurred by a small minimum reset interval.
pub fn set_min_reset_interval(&mut self, value: Duration) -> &mut EndpointConfig
pub fn set_min_reset_interval(&mut self, value: Duration) -> &mut EndpointConfig
Minimum interval between outgoing stateless reset packets
Defaults to 20ms. Limits the impact of attacks which flood an endpoint with garbage packets,
e.g. ISAKMP/IKE amplification. Larger values provide a stronger defense, but may delay
detection of some error conditions by clients. Using a ConnectionIdGenerator with a low
rate of false positives in validate reduces the risk
incurred by a small minimum reset interval.
pub fn maybe_with_rng_seed(self, seed: Option<[u8; 32]>) -> EndpointConfig
pub fn maybe_with_rng_seed(self, seed: Option<[u8; 32]>) -> EndpointConfig
Optional seed to be used internally for random number generation
By default, an endpoint’s rng is initialized using a platform entropy source. However, you can seed the rng yourself through this method (e.g. if you need to run deterministically or if you are running in an environment that doesn’t have a source of entropy available).
pub fn maybe_set_rng_seed(
&mut self,
seed: Option<[u8; 32]>,
) -> &mut EndpointConfig
pub fn maybe_set_rng_seed( &mut self, seed: Option<[u8; 32]>, ) -> &mut EndpointConfig
Optional seed to be used internally for random number generation
By default, an endpoint’s rng is initialized using a platform entropy source. However, you can seed the rng yourself through this method (e.g. if you need to run deterministically or if you are running in an environment that doesn’t have a source of entropy available).
pub fn with_rng_seed(self, seed: [u8; 32]) -> EndpointConfig
pub fn with_rng_seed(self, seed: [u8; 32]) -> EndpointConfig
Optional seed to be used internally for random number generation
By default, an endpoint’s rng is initialized using a platform entropy source. However, you can seed the rng yourself through this method (e.g. if you need to run deterministically or if you are running in an environment that doesn’t have a source of entropy available).
pub fn set_rng_seed(&mut self, seed: [u8; 32]) -> &mut EndpointConfig
pub fn set_rng_seed(&mut self, seed: [u8; 32]) -> &mut EndpointConfig
Optional seed to be used internally for random number generation
By default, an endpoint’s rng is initialized using a platform entropy source. However, you can seed the rng yourself through this method (e.g. if you need to run deterministically or if you are running in an environment that doesn’t have a source of entropy available).
pub fn without_rng_seed(self) -> EndpointConfig
pub fn without_rng_seed(self) -> EndpointConfig
Optional seed to be used internally for random number generation
By default, an endpoint’s rng is initialized using a platform entropy source. However, you can seed the rng yourself through this method (e.g. if you need to run deterministically or if you are running in an environment that doesn’t have a source of entropy available).
pub fn unset_rng_seed(&mut self) -> &mut EndpointConfig
pub fn unset_rng_seed(&mut self) -> &mut EndpointConfig
Optional seed to be used internally for random number generation
By default, an endpoint’s rng is initialized using a platform entropy source. However, you can seed the rng yourself through this method (e.g. if you need to run deterministically or if you are running in an environment that doesn’t have a source of entropy available).
Trait Implementations§
§impl Clone for EndpointConfig
impl Clone for EndpointConfig
§fn clone(&self) -> EndpointConfig
fn clone(&self) -> EndpointConfig
1.0.0 (const: unstable) · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
source. Read moreAuto Trait Implementations§
impl !RefUnwindSafe for EndpointConfig
impl !UnwindSafe for EndpointConfig
impl Freeze for EndpointConfig
impl Send for EndpointConfig
impl Sync for EndpointConfig
impl Unpin for EndpointConfig
impl UnsafeUnpin for EndpointConfig
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