Struct UdpStream
pub struct UdpStream<P>where
P: RuntimeProvider,{ /* private fields */ }
Expand description
A UDP stream of DNS binary packets
Implementations§
§impl<P> UdpStream<P>where
P: RuntimeProvider,
impl<P> UdpStream<P>where
P: RuntimeProvider,
pub fn new(
remote_addr: SocketAddr,
bind_addr: Option<SocketAddr>,
avoid_local_ports: Option<Arc<HashSet<u16>>>,
os_port_selection: bool,
provider: P,
) -> (Box<dyn Future<Output = Result<UdpStream<P>, Error>> + Send + Unpin>, BufDnsStreamHandle)
pub fn new( remote_addr: SocketAddr, bind_addr: Option<SocketAddr>, avoid_local_ports: Option<Arc<HashSet<u16>>>, os_port_selection: bool, provider: P, ) -> (Box<dyn Future<Output = Result<UdpStream<P>, Error>> + Send + Unpin>, BufDnsStreamHandle)
This method is intended for client connections, see Self::with_bound
for a method better
for straight listening. It is expected that the resolver wrapper will be responsible for
creating and managing new UdpStreams such that each new client would have a random port
(reduce chance of cache poisoning). This will return a randomly assigned local port, unless
a nonzero port number is specified in bind_addr
.
§Arguments
remote_addr
- socket address for the remote connection (used to determine IPv4 or IPv6)bind_addr
- optional local socket address to connect from (if a nonzero port number is specified, it will be used instead of randomly selecting a port)os_port_selection
- Boolean parameter to specify whether to use the operating system’s standard UDP port selection logic instead of Hickory’s logic to securely select a random source port. We do not recommend using this option unless absolutely necessary, as the operating system may select ephemeral ports from a smaller range than Hickory, which can make response poisoning attacks easier to conduct. Some operating systems (notably, Windows) might display a user-prompt to allow a Hickory-specified port to be used, and setting this option will prevent those prompts from being displayed. If os_port_selection is true, avoid_local_udp_ports will be ignored.provider
- async runtime provider, for I/O and timers
§Return
A tuple of a Future of a Stream which will handle sending and receiving messages, and a handle which can be used to send messages into the stream.
§impl<P> UdpStream<P>where
P: RuntimeProvider,
impl<P> UdpStream<P>where
P: RuntimeProvider,
pub fn with_bound(
socket: <P as RuntimeProvider>::Udp,
remote_addr: SocketAddr,
) -> (UdpStream<P>, BufDnsStreamHandle)
pub fn with_bound( socket: <P as RuntimeProvider>::Udp, remote_addr: SocketAddr, ) -> (UdpStream<P>, BufDnsStreamHandle)
Initialize the Stream with an already bound socket. Generally this should be only used for
server listening sockets. See Self::new
for a client oriented socket. Specifically,
this requires there is already a bound socket, whereas new
makes sure to randomize ports
for additional cache poison prevention.
§Arguments
socket
- an already bound UDP socketremote_addr
- remote side of this connection
§Return
A tuple of a Stream which will handle sending and receiving messages, and a handle which can be used to send messages into the stream.
Trait Implementations§
§impl<P> Stream for UdpStream<P>where
P: RuntimeProvider,
impl<P> Stream for UdpStream<P>where
P: RuntimeProvider,
§type Item = Result<SerialMessage, Error>
type Item = Result<SerialMessage, Error>
Auto Trait Implementations§
impl<P> Freeze for UdpStream<P>
impl<P> !RefUnwindSafe for UdpStream<P>
impl<P> Send for UdpStream<P>
impl<P> Sync for UdpStream<P>
impl<P> Unpin for UdpStream<P>
impl<P> !UnwindSafe for UdpStream<P>
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