Struct SocketMatcher
pub struct SocketMatcher<State, Socket> { /* private fields */ }
Expand description
A matcher to match on a Socket
.
Implementations§
§impl<State, Socket> SocketMatcher<State, Socket>
impl<State, Socket> SocketMatcher<State, Socket>
pub fn socket_addr(addr: impl Into<SocketAddr>) -> SocketMatcher<State, Socket>
pub fn socket_addr(addr: impl Into<SocketAddr>) -> SocketMatcher<State, Socket>
Create a new socket address matcher to match on a socket address.
See SocketAddressMatcher::new
for more information.
pub fn optional_socket_addr(
addr: impl Into<SocketAddr>,
) -> SocketMatcher<State, Socket>
pub fn optional_socket_addr( addr: impl Into<SocketAddr>, ) -> SocketMatcher<State, Socket>
Create a new optional socket address matcher to match on a socket address, this matcher will match in case socket address could not be found.
See SocketAddressMatcher::optional
for more information.
pub fn and_socket_addr(
self,
addr: impl Into<SocketAddr>,
) -> SocketMatcher<State, Socket>
pub fn and_socket_addr( self, addr: impl Into<SocketAddr>, ) -> SocketMatcher<State, Socket>
Add a new socket address matcher to the existing SocketMatcher
to also match on a socket address.
pub fn and_optional_socket_addr(
self,
addr: impl Into<SocketAddr>,
) -> SocketMatcher<State, Socket>
pub fn and_optional_socket_addr( self, addr: impl Into<SocketAddr>, ) -> SocketMatcher<State, Socket>
Add a new optional socket address matcher to the existing SocketMatcher
to also match on a socket address.
See SocketAddressMatcher::optional
for more information.
pub fn or_socket_addr(
self,
addr: impl Into<SocketAddr>,
) -> SocketMatcher<State, Socket>
pub fn or_socket_addr( self, addr: impl Into<SocketAddr>, ) -> SocketMatcher<State, Socket>
Add a new socket address matcher to the existing SocketMatcher
as an alternative matcher to match on a socket address.
See SocketAddressMatcher::new
for more information.
pub fn or_optional_socket_addr(
self,
addr: impl Into<SocketAddr>,
) -> SocketMatcher<State, Socket>
pub fn or_optional_socket_addr( self, addr: impl Into<SocketAddr>, ) -> SocketMatcher<State, Socket>
Add a new optional socket address matcher to the existing SocketMatcher
as an alternative matcher to match on a socket address.
See SocketAddressMatcher::optional
for more information.
pub fn loopback() -> SocketMatcher<State, Socket>
pub fn loopback() -> SocketMatcher<State, Socket>
create a new loopback matcher to match on whether or not the peer address is a loopback address.
See LoopbackMatcher::new
for more information.
pub fn optional_loopback() -> SocketMatcher<State, Socket>
pub fn optional_loopback() -> SocketMatcher<State, Socket>
Create a new optional loopback matcher to match on whether or not the peer address is a loopback address, this matcher will match in case socket address could not be found.
See LoopbackMatcher::optional
for more information.
pub fn and_loopback(self) -> SocketMatcher<State, Socket>
pub fn and_loopback(self) -> SocketMatcher<State, Socket>
Add a new loopback matcher to the existing SocketMatcher
to also match on whether or not the peer address is a loopback address.
See LoopbackMatcher::new
for more information.
pub fn and_optional_loopback(self) -> SocketMatcher<State, Socket>
pub fn and_optional_loopback(self) -> SocketMatcher<State, Socket>
Add a new loopback matcher to the existing SocketMatcher
to also match on whether or not the peer address is a loopback address.
See LoopbackMatcher::optional
for more information.
pub fn or_loopback(self) -> SocketMatcher<State, Socket>
pub fn or_loopback(self) -> SocketMatcher<State, Socket>
Add a new loopback matcher to the existing SocketMatcher
as an alternative matcher to match on whether or not the peer address is a loopback address.
See LoopbackMatcher::new
for more information.
pub fn or_optional_loopback(self) -> SocketMatcher<State, Socket>
pub fn or_optional_loopback(self) -> SocketMatcher<State, Socket>
Add a new loopback matcher to the existing SocketMatcher
as an alternative matcher to match on whether or not the peer address is a loopback address.
See LoopbackMatcher::optional
for more information.
pub fn port(port: u16) -> SocketMatcher<State, Socket>
pub fn port(port: u16) -> SocketMatcher<State, Socket>
create a new port matcher to match on the port part a SocketAddr
.
See PortMatcher::new
for more information.
pub fn optional_port(port: u16) -> SocketMatcher<State, Socket>
pub fn optional_port(port: u16) -> SocketMatcher<State, Socket>
Create a new optional port matcher to match on the port part a SocketAddr
,
this matcher will match in case socket address could not be found.
See PortMatcher::optional
for more information.
pub fn and_port(self, port: u16) -> SocketMatcher<State, Socket>
pub fn and_port(self, port: u16) -> SocketMatcher<State, Socket>
Add a new port matcher to the existing SocketMatcher
to
also matcher on the port part of the SocketAddr
.
See PortMatcher::new
for more information.
pub fn and_optional_port(self, port: u16) -> SocketMatcher<State, Socket>
pub fn and_optional_port(self, port: u16) -> SocketMatcher<State, Socket>
Add a new port matcher to the existing SocketMatcher
as an alternative matcher
to match on the port part of the SocketAddr
.
See PortMatcher::optional
for more information.
pub fn or_port(self, port: u16) -> SocketMatcher<State, Socket>
pub fn or_port(self, port: u16) -> SocketMatcher<State, Socket>
Add a new port matcher to the existing SocketMatcher
as an alternative matcher
to match on the port part of the SocketAddr
.
See PortMatcher::new
for more information.
pub fn or_optional_port(self, port: u16) -> SocketMatcher<State, Socket>
pub fn or_optional_port(self, port: u16) -> SocketMatcher<State, Socket>
Add a new port matcher to the existing SocketMatcher
as an alternative matcher
to match on the port part of the SocketAddr
.
See PortMatcher::optional
for more information.
pub fn ip_net(ip_net: impl IntoIpNet) -> SocketMatcher<State, Socket>
pub fn ip_net(ip_net: impl IntoIpNet) -> SocketMatcher<State, Socket>
create a new IP network matcher to match on an IP Network.
See IpNetMatcher::new
for more information.
pub fn optional_ip_net(ip_net: impl IntoIpNet) -> SocketMatcher<State, Socket>
pub fn optional_ip_net(ip_net: impl IntoIpNet) -> SocketMatcher<State, Socket>
Create a new optional IP network matcher to match on an IP Network, this matcher will match in case socket address could not be found.
See IpNetMatcher::optional
for more information.
pub fn and_ip_net(self, ip_net: impl IntoIpNet) -> SocketMatcher<State, Socket>
pub fn and_ip_net(self, ip_net: impl IntoIpNet) -> SocketMatcher<State, Socket>
Add a new IP network matcher to the existing SocketMatcher
to also match on an IP Network.
See IpNetMatcher::new
for more information.
pub fn and_optional_ip_net(
self,
ip_net: impl IntoIpNet,
) -> SocketMatcher<State, Socket>
pub fn and_optional_ip_net( self, ip_net: impl IntoIpNet, ) -> SocketMatcher<State, Socket>
Add a new IP network matcher to the existing SocketMatcher
as an alternative matcher to match on an IP Network.
See IpNetMatcher::optional
for more information.
pub fn or_ip_net(self, ip_net: impl IntoIpNet) -> SocketMatcher<State, Socket>
pub fn or_ip_net(self, ip_net: impl IntoIpNet) -> SocketMatcher<State, Socket>
Add a new IP network matcher to the existing SocketMatcher
as an alternative matcher to match on an IP Network.
See IpNetMatcher::new
for more information.
pub fn or_optional_ip_net(
self,
ip_net: impl IntoIpNet,
) -> SocketMatcher<State, Socket>
pub fn or_optional_ip_net( self, ip_net: impl IntoIpNet, ) -> SocketMatcher<State, Socket>
Add a new IP network matcher to the existing SocketMatcher
as an alternative matcher to match on an IP Network.
See IpNetMatcher::optional
for more information.
pub fn private_ip_net() -> SocketMatcher<State, Socket>
pub fn private_ip_net() -> SocketMatcher<State, Socket>
create a new local IP network matcher to match on whether or not the peer address is a private address.
See PrivateIpNetMatcher::new
for more information.
pub fn optional_private_ip_net() -> SocketMatcher<State, Socket>
pub fn optional_private_ip_net() -> SocketMatcher<State, Socket>
Create a new optional local IP network matcher to match on whether or not the peer address is a private address, this matcher will match in case socket address could not be found.
See PrivateIpNetMatcher::optional
for more information.
pub fn and_private_ip_net(self) -> SocketMatcher<State, Socket>
pub fn and_private_ip_net(self) -> SocketMatcher<State, Socket>
Add a new local IP network matcher to the existing SocketMatcher
to also match on whether or not the peer address is a private address.
See PrivateIpNetMatcher::new
for more information.
pub fn and_optional_private_ip_net(self) -> SocketMatcher<State, Socket>
pub fn and_optional_private_ip_net(self) -> SocketMatcher<State, Socket>
Add a new local IP network matcher to the existing SocketMatcher
to also match on whether or not the peer address is a private address.
See PrivateIpNetMatcher::optional
for more information.
pub fn or_private_ip_net(self) -> SocketMatcher<State, Socket>
pub fn or_private_ip_net(self) -> SocketMatcher<State, Socket>
Add a new local IP network matcher to the existing SocketMatcher
as an alternative matcher to match on whether or not the peer address is a private address.
See PrivateIpNetMatcher::new
for more information.
pub fn or_optional_private_ip_net(self) -> SocketMatcher<State, Socket>
pub fn or_optional_private_ip_net(self) -> SocketMatcher<State, Socket>
Add a new local IP network matcher to the existing SocketMatcher
as an alternative matcher to match on whether or not the peer address is a private address.
See PrivateIpNetMatcher::optional
for more information.
pub fn custom<M>(matcher: M) -> SocketMatcher<State, Socket>where
M: Matcher<State, Socket>,
pub fn custom<M>(matcher: M) -> SocketMatcher<State, Socket>where
M: Matcher<State, Socket>,
Create a matcher that matches according to a custom predicate.
See rama_core::matcher::Matcher
for more information.
pub fn and_custom<M>(self, matcher: M) -> SocketMatcher<State, Socket>where
M: Matcher<State, Socket>,
pub fn and_custom<M>(self, matcher: M) -> SocketMatcher<State, Socket>where
M: Matcher<State, Socket>,
Add a custom matcher to match on top of the existing set of SocketMatcher
matchers.
See rama_core::matcher::Matcher
for more information.
pub fn or_custom<M>(self, matcher: M) -> SocketMatcher<State, Socket>where
M: Matcher<State, Socket>,
pub fn or_custom<M>(self, matcher: M) -> SocketMatcher<State, Socket>where
M: Matcher<State, Socket>,
Create a custom matcher to match as an alternative to the existing set of SocketMatcher
matchers.
See rama_core::matcher::Matcher
for more information.
pub fn and(
self,
matcher: SocketMatcher<State, Socket>,
) -> SocketMatcher<State, Socket>
pub fn and( self, matcher: SocketMatcher<State, Socket>, ) -> SocketMatcher<State, Socket>
Add a SocketMatcher
to match on top of the existing set of SocketMatcher
matchers.
pub fn or(
self,
matcher: SocketMatcher<State, Socket>,
) -> SocketMatcher<State, Socket>
pub fn or( self, matcher: SocketMatcher<State, Socket>, ) -> SocketMatcher<State, Socket>
Create a SocketMatcher
matcher to match as an alternative to the existing set of SocketMatcher
matchers.
pub fn negate(self) -> SocketMatcher<State, Socket>
pub fn negate(self) -> SocketMatcher<State, Socket>
Negate the current matcher
Trait Implementations§
§impl<State, Socket> Clone for SocketMatcher<State, Socket>
impl<State, Socket> Clone for SocketMatcher<State, Socket>
§fn clone(&self) -> SocketMatcher<State, Socket>
fn clone(&self) -> SocketMatcher<State, Socket>
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
source
. Read more§impl<State, Socket> Debug for SocketMatcher<State, Socket>
impl<State, Socket> Debug for SocketMatcher<State, Socket>
§impl<State, Body> Matcher<State, Request<Body>> for SocketMatcher<State, Request<Body>>where
State: 'static,
Body: 'static,
impl<State, Body> Matcher<State, Request<Body>> for SocketMatcher<State, Request<Body>>where
State: 'static,
Body: 'static,
§fn matches(
&self,
ext: Option<&mut Extensions>,
ctx: &Context<State>,
req: &Request<Body>,
) -> bool
fn matches( &self, ext: Option<&mut Extensions>, ctx: &Context<State>, req: &Request<Body>, ) -> bool
§fn or<M>(self, other: M) -> impl Matcher<State, Request>
fn or<M>(self, other: M) -> impl Matcher<State, Request>
§impl<State, Socket> Matcher<State, Socket> for SocketMatcher<State, Socket>where
Socket: Socket,
State: 'static,
impl<State, Socket> Matcher<State, Socket> for SocketMatcher<State, Socket>where
Socket: Socket,
State: 'static,
§fn matches(
&self,
ext: Option<&mut Extensions>,
ctx: &Context<State>,
stream: &Socket,
) -> bool
fn matches( &self, ext: Option<&mut Extensions>, ctx: &Context<State>, stream: &Socket, ) -> bool
§fn or<M>(self, other: M) -> impl Matcher<State, Request>
fn or<M>(self, other: M) -> impl Matcher<State, Request>
Auto Trait Implementations§
impl<State, Socket> Freeze for SocketMatcher<State, Socket>
impl<State, Socket> !RefUnwindSafe for SocketMatcher<State, Socket>
impl<State, Socket> Send for SocketMatcher<State, Socket>
impl<State, Socket> Sync for SocketMatcher<State, Socket>
impl<State, Socket> Unpin for SocketMatcher<State, Socket>
impl<State, Socket> !UnwindSafe for SocketMatcher<State, Socket>
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