Struct Binder
pub struct Binder<S> { /* private fields */ }Expand description
Binder is used to await for the socks5 server
as it has to come back with a reply on whether or not
the server has established a connection with the socks5 server.
Binder is provided by using the Client::handshake_bind method,
and contains the bind_address to be given to the server so it knows
where to connect to.
Implementations§
§impl<S> Binder<S>
impl<S> Binder<S>
pub fn requested_bind_address(&self) -> Option<SocketAddress>
pub fn requested_bind_address(&self) -> Option<SocketAddress>
Address of the address requested by the socks5 (bind) client, if requested at all.
pub fn selected_bind_address(&self) -> SocketAddress
pub fn selected_bind_address(&self) -> SocketAddress
Address of the socket that the socks5 server has opened for the target server to connect to.
pub async fn connect(self) -> Result<BindOutput<S>, BindError<S>>
pub async fn connect(self) -> Result<BindOutput<S>, BindError<S>>
Wait for the server to connect to the socks5 server using the selected bind address.
pub fn into_stream(self) -> S
pub fn into_stream(self) -> S
Drop the Binder and return back ownership of the stream.
Note that most likely this is not what you want to do as it is in most cases not in a state useful to you.
Auto Trait Implementations§
impl<S> Freeze for Binder<S>where
S: Freeze,
impl<S> RefUnwindSafe for Binder<S>where
S: RefUnwindSafe,
impl<S> Send for Binder<S>where
S: Send,
impl<S> Sync for Binder<S>where
S: Sync,
impl<S> Unpin for Binder<S>where
S: Unpin,
impl<S> UnwindSafe for Binder<S>where
S: UnwindSafe,
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T: 'a,
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T: ?Sized,
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T: ?Sized,
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