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ServerConfig

Struct ServerConfig 

pub struct ServerConfig { /* private fields */ }
Available on crate features quic and std only.
Expand description

Parameters governing incoming connections

Default values should be suitable for most internet applications.

Implementations§

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impl ServerConfig

pub fn with_transport_config( self, transport: Arc<TransportConfig>, ) -> ServerConfig

Set a custom TransportConfig

pub fn set_transport_config( &mut self, transport: Arc<TransportConfig>, ) -> &mut ServerConfig

Set a custom TransportConfig

pub fn with_validation_token_config( self, validation_token: ValidationTokenConfig, ) -> ServerConfig

Set a custom ValidationTokenConfig, which governs the tokens this server sends in NEW_TOKEN frames and how long it accepts them for.

pub fn set_validation_token_config( &mut self, validation_token: ValidationTokenConfig, ) -> &mut ServerConfig

Set a custom ValidationTokenConfig, which governs the tokens this server sends in NEW_TOKEN frames and how long it accepts them for.

pub fn with_address_token_key(self, key: AddressTokenKey) -> ServerConfig

The key this server seals address-validation tokens with.

Servers given the same key can read one another’s Retry and NEW_TOKEN tokens; the address, lifetime and reuse checks still decide whether one is accepted. Defaults to material from the operating system’s random source, generated per configuration.

pub fn set_address_token_key( &mut self, key: AddressTokenKey, ) -> &mut ServerConfig

The key this server seals address-validation tokens with.

Servers given the same key can read one another’s Retry and NEW_TOKEN tokens; the address, lifetime and reuse checks still decide whether one is accepted. Defaults to material from the operating system’s random source, generated per configuration.

pub fn with_retry_token_lifetime(self, value: Duration) -> ServerConfig

Duration after a retry token was issued for which it’s considered valid

Defaults to 15 seconds.

pub fn set_retry_token_lifetime(&mut self, value: Duration) -> &mut ServerConfig

Duration after a retry token was issued for which it’s considered valid

Defaults to 15 seconds.

pub fn with_migration(self, value: bool) -> ServerConfig

Whether to allow clients to migrate to new addresses

Improves behavior for clients that move between different internet connections or suffer NAT rebinding. Enabled by default.

pub fn set_migration(&mut self, value: bool) -> &mut ServerConfig

Whether to allow clients to migrate to new addresses

Improves behavior for clients that move between different internet connections or suffer NAT rebinding. Enabled by default.

pub fn maybe_with_preferred_address_v4( self, address: Option<SocketAddrV4>, ) -> ServerConfig

The preferred IPv4 address that will be communicated to clients during handshaking

If the client is able to reach this address, it will switch to it.

pub fn maybe_set_preferred_address_v4( &mut self, address: Option<SocketAddrV4>, ) -> &mut ServerConfig

The preferred IPv4 address that will be communicated to clients during handshaking

If the client is able to reach this address, it will switch to it.

pub fn with_preferred_address_v4(self, address: SocketAddrV4) -> ServerConfig

The preferred IPv4 address that will be communicated to clients during handshaking

If the client is able to reach this address, it will switch to it.

pub fn set_preferred_address_v4( &mut self, address: SocketAddrV4, ) -> &mut ServerConfig

The preferred IPv4 address that will be communicated to clients during handshaking

If the client is able to reach this address, it will switch to it.

pub fn without_preferred_address_v4(self) -> ServerConfig

The preferred IPv4 address that will be communicated to clients during handshaking

If the client is able to reach this address, it will switch to it.

pub fn unset_preferred_address_v4(&mut self) -> &mut ServerConfig

The preferred IPv4 address that will be communicated to clients during handshaking

If the client is able to reach this address, it will switch to it.

pub fn maybe_with_preferred_address_v6( self, address: Option<SocketAddrV6>, ) -> ServerConfig

The preferred IPv6 address that will be communicated to clients during handshaking

If the client is able to reach this address, it will switch to it.

pub fn maybe_set_preferred_address_v6( &mut self, address: Option<SocketAddrV6>, ) -> &mut ServerConfig

The preferred IPv6 address that will be communicated to clients during handshaking

If the client is able to reach this address, it will switch to it.

pub fn with_preferred_address_v6(self, address: SocketAddrV6) -> ServerConfig

The preferred IPv6 address that will be communicated to clients during handshaking

If the client is able to reach this address, it will switch to it.

pub fn set_preferred_address_v6( &mut self, address: SocketAddrV6, ) -> &mut ServerConfig

The preferred IPv6 address that will be communicated to clients during handshaking

If the client is able to reach this address, it will switch to it.

pub fn without_preferred_address_v6(self) -> ServerConfig

The preferred IPv6 address that will be communicated to clients during handshaking

If the client is able to reach this address, it will switch to it.

pub fn unset_preferred_address_v6(&mut self) -> &mut ServerConfig

The preferred IPv6 address that will be communicated to clients during handshaking

If the client is able to reach this address, it will switch to it.

pub fn with_max_incoming(self, max_incoming: usize) -> ServerConfig

Maximum number of [Incoming][crate::proto::Incoming] to allow to exist at a time

An [Incoming][crate::proto::Incoming] comes into existence when an incoming connection attempt is received and stops existing when the application either accepts it or otherwise disposes of it. While this limit is reached, new incoming connection attempts are immediately refused. Larger values have greater worst-case memory consumption, but accommodate greater application latency in handling incoming connection attempts.

The default value is set to 65536. With a typical Ethernet MTU of 1500 bytes, this limits memory consumption from this to under 100 MiB–a generous amount that still prevents memory exhaustion in most contexts.

pub fn set_max_incoming(&mut self, max_incoming: usize) -> &mut ServerConfig

Maximum number of [Incoming][crate::proto::Incoming] to allow to exist at a time

An [Incoming][crate::proto::Incoming] comes into existence when an incoming connection attempt is received and stops existing when the application either accepts it or otherwise disposes of it. While this limit is reached, new incoming connection attempts are immediately refused. Larger values have greater worst-case memory consumption, but accommodate greater application latency in handling incoming connection attempts.

The default value is set to 65536. With a typical Ethernet MTU of 1500 bytes, this limits memory consumption from this to under 100 MiB–a generous amount that still prevents memory exhaustion in most contexts.

pub fn with_incoming_buffer_size( self, incoming_buffer_size: u64, ) -> ServerConfig

Maximum number of received bytes to buffer for each [Incoming][crate::proto::Incoming]

An [Incoming][crate::proto::Incoming] comes into existence when an incoming connection attempt is received and stops existing when the application either accepts it or otherwise disposes of it. This limit governs only packets received within that period, and does not include the first packet. Packets received in excess of this limit are dropped, which may cause 0-RTT or handshake data to have to be retransmitted.

The default value is set to 10 MiB–an amount such that in most situations a client would not transmit that much 0-RTT data faster than the server handles the corresponding [Incoming][crate::proto::Incoming].

pub fn set_incoming_buffer_size( &mut self, incoming_buffer_size: u64, ) -> &mut ServerConfig

Maximum number of received bytes to buffer for each [Incoming][crate::proto::Incoming]

An [Incoming][crate::proto::Incoming] comes into existence when an incoming connection attempt is received and stops existing when the application either accepts it or otherwise disposes of it. This limit governs only packets received within that period, and does not include the first packet. Packets received in excess of this limit are dropped, which may cause 0-RTT or handshake data to have to be retransmitted.

The default value is set to 10 MiB–an amount such that in most situations a client would not transmit that much 0-RTT data faster than the server handles the corresponding [Incoming][crate::proto::Incoming].

pub fn with_incoming_buffer_size_total( self, incoming_buffer_size_total: u64, ) -> ServerConfig

Maximum number of received bytes to buffer for all [Incoming][crate::proto::Incoming] collectively

An [Incoming][crate::proto::Incoming] comes into existence when an incoming connection attempt is received and stops existing when the application either accepts it or otherwise disposes of it. This limit governs only packets received within that period, and does not include the first packet. Packets received in excess of this limit are dropped, which may cause 0-RTT or handshake data to have to be retransmitted.

The default value is set to 100 MiB–a generous amount that still prevents memory exhaustion in most contexts.

pub fn set_incoming_buffer_size_total( &mut self, incoming_buffer_size_total: u64, ) -> &mut ServerConfig

Maximum number of received bytes to buffer for all [Incoming][crate::proto::Incoming] collectively

An [Incoming][crate::proto::Incoming] comes into existence when an incoming connection attempt is received and stops existing when the application either accepts it or otherwise disposes of it. This limit governs only packets received within that period, and does not include the first packet. Packets received in excess of this limit are dropped, which may cause 0-RTT or handshake data to have to be retransmitted.

The default value is set to 100 MiB–a generous amount that still prevents memory exhaustion in most contexts.

pub fn with_time_source(self, time_source: Arc<dyn TimeSource>) -> ServerConfig

Object to get current SystemTime

This exists to allow system time to be mocked in tests, or wherever else desired.

Defaults to StdSystemTime, which simply calls SystemTime::now().

pub fn set_time_source( &mut self, time_source: Arc<dyn TimeSource>, ) -> &mut ServerConfig

Object to get current SystemTime

This exists to allow system time to be mocked in tests, or wherever else desired.

Defaults to StdSystemTime, which simply calls SystemTime::now().

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impl ServerConfig

pub fn try_from_rama_tls( config: &TlsServerConfig, options: TlsOptions, ) -> Result<ServerConfig, TlsConfigError>

Available on crate feature rustls and (crate features aws-lc or ring) only.

Build a server configuration from the common Rama TLS server configuration: the identity to present, the protocols to accept and everything else TLS decides, with the provider chosen by this crate’s features.

Trait Implementations§

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impl Clone for ServerConfig

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fn clone(&self) -> ServerConfig

Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§

fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for ServerConfig

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fn fmt(&self, fmt: &mut Formatter<'_>) -> Result<(), Error>

Formats the value using the given formatter. Read more

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