Enum Frame
pub enum Frame<T = Bytes> {
Data(Data<T>),
Headers(Headers),
Priority(Priority),
PushPromise(PushPromise),
Settings(Settings),
Ping(Ping),
GoAway(GoAway),
WindowUpdate(WindowUpdate),
Reset(Reset),
}
Variants§
Data(Data<T>)
Headers(Headers)
Priority(Priority)
PushPromise(PushPromise)
Settings(Settings)
Ping(Ping)
GoAway(GoAway)
WindowUpdate(WindowUpdate)
Reset(Reset)
Implementations§
Trait Implementations§
§impl<T> From<EarlyFrame> for Frame<T>
impl<T> From<EarlyFrame> for Frame<T>
§fn from(value: EarlyFrame) -> Frame<T>
fn from(value: EarlyFrame) -> Frame<T>
Converts to this type from the input type.
§impl<T> From<PushPromise> for Frame<T>
impl<T> From<PushPromise> for Frame<T>
§fn from(src: PushPromise) -> Frame<T>
fn from(src: PushPromise) -> Frame<T>
Converts to this type from the input type.
§impl<B> From<WindowUpdate> for Frame<B>
impl<B> From<WindowUpdate> for Frame<B>
§fn from(src: WindowUpdate) -> Frame<B>
fn from(src: WindowUpdate) -> Frame<B>
Converts to this type from the input type.
impl<T> Eq for Frame<T>where
T: Eq,
impl<T> StructuralPartialEq for Frame<T>
Auto Trait Implementations§
impl<T = Bytes> !Freeze for Frame<T>
impl<T> RefUnwindSafe for Frame<T>where
T: RefUnwindSafe,
impl<T> Send for Frame<T>where
T: Send,
impl<T> Sync for Frame<T>where
T: Sync,
impl<T> Unpin for Frame<T>where
T: Unpin,
impl<T> UnwindSafe for Frame<T>where
T: UnwindSafe,
Blanket Implementations§
§impl<'a, T, E> AsTaggedExplicit<'a, E> for Twhere
T: 'a,
impl<'a, T, E> AsTaggedExplicit<'a, E> for Twhere
T: 'a,
§impl<'a, T, E> AsTaggedImplicit<'a, E> for Twhere
T: 'a,
impl<'a, T, E> AsTaggedImplicit<'a, E> for Twhere
T: 'a,
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
§impl<Q, K> Equivalent<K> for Q
impl<Q, K> Equivalent<K> for Q
§fn equivalent(&self, key: &K) -> bool
fn equivalent(&self, key: &K) -> bool
Compare self to
key
and return true
if they are equal.§impl<T> FutureExt for T
impl<T> FutureExt for T
§fn with_context(self, otel_cx: Context) -> WithContext<Self> ⓘ
fn with_context(self, otel_cx: Context) -> WithContext<Self> ⓘ
§fn with_current_context(self) -> WithContext<Self> ⓘ
fn with_current_context(self) -> WithContext<Self> ⓘ
§impl<T> Instrument for T
impl<T> Instrument for T
§fn instrument(self, span: Span) -> Instrumented<Self> ⓘ
fn instrument(self, span: Span) -> Instrumented<Self> ⓘ
§fn in_current_span(self) -> Instrumented<Self> ⓘ
fn in_current_span(self) -> Instrumented<Self> ⓘ
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self> ⓘ
fn into_either(self, into_left: bool) -> Either<Self, Self> ⓘ
Converts
self
into a Left
variant of Either<Self, Self>
if into_left
is true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self> ⓘ
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self> ⓘ
Converts
self
into a Left
variant of Either<Self, Self>
if into_left(&self)
returns true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read more§impl<T> Pointable for T
impl<T> Pointable for T
§impl<T> PolicyExt for Twhere
T: ?Sized,
impl<T> PolicyExt for Twhere
T: ?Sized,
§fn and<P, B, E>(self, other: P) -> And<T, P>
fn and<P, B, E>(self, other: P) -> And<T, P>
Create a new
Policy
that returns Action::Follow
only if self
and other
return
Action::Follow
. Read more