Struct Setting
pub struct Setting {
pub id: SettingId,
pub value: u32,
}
Expand description
A struct representing the combination of a SettingId
with its u32 value.
Fields§
§id: SettingId
§value: u32
Implementations§
§impl Setting
impl Setting
pub fn new(id: impl Into<SettingId>, value: u32) -> Setting
pub fn new(id: impl Into<SettingId>, value: u32) -> Setting
Creates a new Setting
with the correct variant corresponding to the
given setting id, based on the settings IDs defined in section
6.5.2.
pub fn load(raw: &[u8]) -> Setting
pub fn load(raw: &[u8]) -> Setting
Creates a new Setting
by parsing the given buffer of 6 bytes, which
contains the raw byte representation of the setting, according to the
“SETTINGS format” defined in section 6.5.1.
The raw
parameter should have length at least 6 bytes, since the
length of the raw setting is exactly 6 bytes.
§Panics
If given a buffer shorter than 6 bytes, the function will panic.
pub fn encode(&self, dst: &mut BytesMut)
Trait Implementations§
§impl<'de> Deserialize<'de> for Setting
impl<'de> Deserialize<'de> for Setting
§fn deserialize<D>(
deserializer: D,
) -> Result<Setting, <D as Deserializer<'de>>::Error>where
D: Deserializer<'de>,
fn deserialize<D>(
deserializer: D,
) -> Result<Setting, <D as Deserializer<'de>>::Error>where
D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
§impl Serialize for Setting
impl Serialize for Setting
§fn serialize<S>(
&self,
serializer: S,
) -> Result<<S as Serializer>::Ok, <S as Serializer>::Error>where
S: Serializer,
fn serialize<S>(
&self,
serializer: S,
) -> Result<<S as Serializer>::Ok, <S as Serializer>::Error>where
S: Serializer,
Serialize this value into the given Serde serializer. Read more
impl Copy for Setting
impl Eq for Setting
impl StructuralPartialEq for Setting
Auto Trait Implementations§
impl Freeze for Setting
impl RefUnwindSafe for Setting
impl Send for Setting
impl Sync for Setting
impl Unpin for Setting
impl UnwindSafe for Setting
Blanket Implementations§
§impl<'a, T, E> AsTaggedExplicit<'a, E> for Twhere
T: 'a,
impl<'a, T, E> AsTaggedExplicit<'a, E> for Twhere
T: 'a,
§impl<'a, T, E> AsTaggedImplicit<'a, E> for Twhere
T: 'a,
impl<'a, T, E> AsTaggedImplicit<'a, E> for Twhere
T: 'a,
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
§impl<Q, K> Equivalent<K> for Q
impl<Q, K> Equivalent<K> for Q
§fn equivalent(&self, key: &K) -> bool
fn equivalent(&self, key: &K) -> bool
Compare self to
key
and return true
if they are equal.§impl<T> FutureExt for T
impl<T> FutureExt for T
§fn with_context(self, otel_cx: Context) -> WithContext<Self> ⓘ
fn with_context(self, otel_cx: Context) -> WithContext<Self> ⓘ
§fn with_current_context(self) -> WithContext<Self> ⓘ
fn with_current_context(self) -> WithContext<Self> ⓘ
§impl<T> Instrument for T
impl<T> Instrument for T
§fn instrument(self, span: Span) -> Instrumented<Self> ⓘ
fn instrument(self, span: Span) -> Instrumented<Self> ⓘ
§fn in_current_span(self) -> Instrumented<Self> ⓘ
fn in_current_span(self) -> Instrumented<Self> ⓘ
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self> ⓘ
fn into_either(self, into_left: bool) -> Either<Self, Self> ⓘ
Converts
self
into a Left
variant of Either<Self, Self>
if into_left
is true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self> ⓘ
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self> ⓘ
Converts
self
into a Left
variant of Either<Self, Self>
if into_left(&self)
returns true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read more§impl<T> Pointable for T
impl<T> Pointable for T
§impl<T> PolicyExt for Twhere
T: ?Sized,
impl<T> PolicyExt for Twhere
T: ?Sized,
§fn and<P, B, E>(self, other: P) -> And<T, P>
fn and<P, B, E>(self, other: P) -> And<T, P>
Create a new
Policy
that returns Action::Follow
only if self
and other
return
Action::Follow
. Read more