Struct UdpFramedRelay
pub struct UdpFramedRelay<C, S> { /* private fields */ }Expand description
A unified Stream and Sink interface to an underlying UdpSocketRelay, using
the Encoder and Decoder traits to encode and decode frames.
Raw UDP sockets work with datagrams, but higher-level code usually wants to
batch these into meaningful chunks, called “frames”. This method layers
framing on top of this socket by using the Encoder and Decoder traits to
handle encoding and decoding of messages frames. Note that the incoming and
outgoing frame types may be distinct.
This function returns a single object that is both Stream and Sink;
grouping this into a single object is often useful for layering things which
require both read and write access to the underlying object.
If you want to work more directly with the streams and sink, consider
calling split on the UdpFramed returned by this method, which will break
them into separate objects, allowing them to interact more easily.
Implementations§
§impl<C, S> UdpFramedRelay<C, S>
impl<C, S> UdpFramedRelay<C, S>
pub fn local_addr(&self) -> Result<SocketAddr, Error>
pub fn local_addr(&self) -> Result<SocketAddr, Error>
Returns the local address that this relay’s underlying UdpSocket is bound to.
pub fn peer_addr(&self) -> Result<SocketAddr, Error>
pub fn peer_addr(&self) -> Result<SocketAddr, Error>
Returns the address of the (socks5) server’s UdpSocket connected to.
§impl<C, S> UdpFramedRelay<C, S>
impl<C, S> UdpFramedRelay<C, S>
Trait Implementations§
§impl<C, S> Debug for UdpFramedRelay<C, S>
impl<C, S> Debug for UdpFramedRelay<C, S>
§impl<I, C, S> Sink<(I, SocketAddr)> for UdpFramedRelay<C, S>
impl<I, C, S> Sink<(I, SocketAddr)> for UdpFramedRelay<C, S>
§type Error = Box<dyn Error + Sync + Send>
type Error = Box<dyn Error + Sync + Send>
§fn poll_ready(
self: Pin<&mut UdpFramedRelay<C, S>>,
cx: &mut Context<'_>,
) -> Poll<Result<(), <UdpFramedRelay<C, S> as Sink<(I, SocketAddr)>>::Error>>
fn poll_ready( self: Pin<&mut UdpFramedRelay<C, S>>, cx: &mut Context<'_>, ) -> Poll<Result<(), <UdpFramedRelay<C, S> as Sink<(I, SocketAddr)>>::Error>>
Sink to receive a value. Read more§fn start_send(
self: Pin<&mut UdpFramedRelay<C, S>>,
item: (I, SocketAddr),
) -> Result<(), <UdpFramedRelay<C, S> as Sink<(I, SocketAddr)>>::Error>
fn start_send( self: Pin<&mut UdpFramedRelay<C, S>>, item: (I, SocketAddr), ) -> Result<(), <UdpFramedRelay<C, S> as Sink<(I, SocketAddr)>>::Error>
poll_ready which returned Poll::Ready(Ok(())). Read more§fn poll_flush(
self: Pin<&mut UdpFramedRelay<C, S>>,
cx: &mut Context<'_>,
) -> Poll<Result<(), <UdpFramedRelay<C, S> as Sink<(I, SocketAddr)>>::Error>>
fn poll_flush( self: Pin<&mut UdpFramedRelay<C, S>>, cx: &mut Context<'_>, ) -> Poll<Result<(), <UdpFramedRelay<C, S> as Sink<(I, SocketAddr)>>::Error>>
§fn poll_close(
self: Pin<&mut UdpFramedRelay<C, S>>,
cx: &mut Context<'_>,
) -> Poll<Result<(), <UdpFramedRelay<C, S> as Sink<(I, SocketAddr)>>::Error>>
fn poll_close( self: Pin<&mut UdpFramedRelay<C, S>>, cx: &mut Context<'_>, ) -> Poll<Result<(), <UdpFramedRelay<C, S> as Sink<(I, SocketAddr)>>::Error>>
§impl<C, S> Socket for UdpFramedRelay<C, S>
impl<C, S> Socket for UdpFramedRelay<C, S>
§fn local_addr(&self) -> Result<SocketAddr, Error>
fn local_addr(&self) -> Result<SocketAddr, Error>
§fn peer_addr(&self) -> Result<SocketAddr, Error>
fn peer_addr(&self) -> Result<SocketAddr, Error>
§impl<C, S> Stream for UdpFramedRelay<C, S>
impl<C, S> Stream for UdpFramedRelay<C, S>
§type Item = Result<(<C as Decoder>::Item, SocketAddress), Box<dyn Error + Sync + Send>>
type Item = Result<(<C as Decoder>::Item, SocketAddress), Box<dyn Error + Sync + Send>>
§fn poll_next(
self: Pin<&mut UdpFramedRelay<C, S>>,
cx: &mut Context<'_>,
) -> Poll<Option<<UdpFramedRelay<C, S> as Stream>::Item>>
fn poll_next( self: Pin<&mut UdpFramedRelay<C, S>>, cx: &mut Context<'_>, ) -> Poll<Option<<UdpFramedRelay<C, S> as Stream>::Item>>
None if the stream is exhausted. Read moreimpl<C, S> Unpin for UdpFramedRelay<C, S>where
S: Unpin,
Auto Trait Implementations§
impl<C, S> !Freeze for UdpFramedRelay<C, S>
impl<C, S> RefUnwindSafe for UdpFramedRelay<C, S>where
C: RefUnwindSafe,
S: RefUnwindSafe,
impl<C, S> Send for UdpFramedRelay<C, S>
impl<C, S> Sync for UdpFramedRelay<C, S>
impl<C, S> UnwindSafe for UdpFramedRelay<C, S>where
C: UnwindSafe,
S: UnwindSafe,
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§fn try_collect<C>(self) -> TryCollect<Self, C> ⓘ
fn try_collect<C>(self) -> TryCollect<Self, C> ⓘ
§fn try_chunks(self, capacity: usize) -> TryChunks<Self>where
Self: Sized,
fn try_chunks(self, capacity: usize) -> TryChunks<Self>where
Self: Sized,
§fn try_ready_chunks(self, capacity: usize) -> TryReadyChunks<Self>where
Self: Sized,
fn try_ready_chunks(self, capacity: usize) -> TryReadyChunks<Self>where
Self: Sized,
§fn try_filter<Fut, F>(self, f: F) -> TryFilter<Self, Fut, F>
fn try_filter<Fut, F>(self, f: F) -> TryFilter<Self, Fut, F>
§fn try_filter_map<Fut, F, T>(self, f: F) -> TryFilterMap<Self, Fut, F>
fn try_filter_map<Fut, F, T>(self, f: F) -> TryFilterMap<Self, Fut, F>
§fn try_flatten_unordered(
self,
limit: impl Into<Option<usize>>,
) -> TryFlattenUnordered<Self>
fn try_flatten_unordered( self, limit: impl Into<Option<usize>>, ) -> TryFlattenUnordered<Self>
§fn try_flatten(self) -> TryFlatten<Self>
fn try_flatten(self) -> TryFlatten<Self>
§fn try_fold<T, Fut, F>(self, init: T, f: F) -> TryFold<Self, Fut, T, F> ⓘ
fn try_fold<T, Fut, F>(self, init: T, f: F) -> TryFold<Self, Fut, T, F> ⓘ
§fn try_concat(self) -> TryConcat<Self> ⓘ
fn try_concat(self) -> TryConcat<Self> ⓘ
§fn try_buffer_unordered(self, n: usize) -> TryBufferUnordered<Self>
fn try_buffer_unordered(self, n: usize) -> TryBufferUnordered<Self>
§fn try_buffered(self, n: usize) -> TryBuffered<Self>
fn try_buffered(self, n: usize) -> TryBuffered<Self>
§fn try_poll_next_unpin(
&mut self,
cx: &mut Context<'_>,
) -> Poll<Option<Result<Self::Ok, Self::Error>>>where
Self: Unpin,
fn try_poll_next_unpin(
&mut self,
cx: &mut Context<'_>,
) -> Poll<Option<Result<Self::Ok, Self::Error>>>where
Self: Unpin,
TryStream::try_poll_next on Unpin
stream types.§fn into_async_read(self) -> IntoAsyncRead<Self>
fn into_async_read(self) -> IntoAsyncRead<Self>
AsyncBufRead. Read more§fn try_all<Fut, F>(self, f: F) -> TryAll<Self, Fut, F> ⓘ
fn try_all<Fut, F>(self, f: F) -> TryAll<Self, Fut, F> ⓘ
Err is encountered or if an Ok item is found
that does not satisfy the predicate. Read more